Melby
b2841aa4b9
Fixed Null Ref & Rain Issue
2022-05-01 14:59:57 -05:00
Kazinski
1999509b47
Audio input here
2022-05-01 14:44:17 -05:00
Vladdie
36d9c98a2b
50% audio implement
2022-05-01 06:46:35 -05:00
Vladdie
3a2896a2a7
Merge branch 'playerAudio'
2022-05-01 03:00:52 -05:00
Vladdie
a4cf3b3623
audio on jumps
2022-05-01 02:58:44 -05:00
Melbyj1125
08049acaae
updated king visuals
2022-05-01 02:24:15 -05:00
Melbyj1125
2bba6bbaa6
Merge branch 'ActuallyMoveGrapple'
2022-05-01 00:04:47 -05:00
Melbyj1125
8e3dfdb9c2
glider rotates and new cursor
2022-05-01 00:02:51 -05:00
Vladdie
e672bbd20d
changes to arrow
2022-04-30 14:03:59 -05:00
Vladdie
e960e7fce9
updates to archer/ui buttons
2022-04-29 20:04:09 -05:00
Vladdie
0896918100
hate sound. fuck
2022-04-29 16:42:05 -05:00
Evan Nydahl
471ae3ef87
Merge branch 'finalController' into main
2022-04-29 14:59:33 -05:00
Evan Nydahl
56c64dfac4
Animation edits
2022-04-29 14:56:49 -05:00
Melbyj1125
3c48f2d123
no more fuzzy text
2022-04-29 14:53:40 -05:00
Vladdie
6038fc26b0
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2022-04-29 14:35:49 -05:00
Melbyj1125
ffe51831d8
fixed issue I caused
2022-04-29 14:23:58 -05:00
Melbyj1125
678dacf0e5
modified hook and adding testing
2022-04-29 03:23:24 -05:00
Vladdie
058729edb8
button noises
2022-04-28 23:53:47 -05:00
Melbyj1125
f44774f92f
the hover text modifies with replaced buttons
2022-04-28 00:47:39 -05:00
Melbyj1125
be3177ef8e
lobby scene buttons update
2022-04-27 23:35:14 -05:00
Melbyj1125
f1278f55bb
fixed bodyswapping issue
2022-04-27 22:28:42 -05:00
Vladdie
c1e4dd2f00
Merge branch 'audio3'
2022-04-27 20:11:17 -05:00
Vladdie
a6ded77edb
audio merge.
2022-04-27 20:03:39 -05:00
Evan Nydahl
c500bf2649
Merge branch 'controllerKing' into main
2022-04-27 19:57:13 -05:00
Evan Nydahl
b0fb0f9e09
ReAssigned Controller and added colliders for controller in pasue menu
2022-04-27 19:52:01 -05:00
Katherine
f5e071c125
Merge branch 'KingAllensZoom'
2022-04-27 19:28:37 -05:00
Katherine
dc5feb6eff
King Zoom Functionality
...
>The King can now zoom
>UI follows them in
>Then can rotate their Veiw up and down
2022-04-27 19:24:31 -05:00
Melbyj1125
574288ff8c
slight lobby adjustment
2022-04-27 19:15:08 -05:00
Melbyj1125
ae7116c1aa
in bed with the goblin
2022-04-27 18:59:46 -05:00
Melbyj1125
e6c72e305f
Merge branch 'OptionsControlsUI'
2022-04-27 16:21:49 -05:00
Vincent Wheat
72ed4e2cd9
Postgame updates
...
Added models to post game scene
2022-04-27 16:20:39 -05:00
Melbyj1125
ecc0ea7e00
Idk what Ive done
2022-04-27 16:14:09 -05:00
Melbyj1125
6560a303d5
Grapple Finally Feels Satisfactory
2022-04-27 01:42:29 -05:00
Melbyj1125
c5bbdd1c77
small adjustments
2022-04-27 00:44:18 -05:00
Melbyj1125
f83d22eab8
bug fixes
2022-04-27 00:37:38 -05:00
Melbyj1125
16a02b2332
updated networked grapple
2022-04-25 15:24:35 -05:00
Melbyj1125
e072f3e181
Fixed Grapple Momentum & Added swappable buttons
2022-04-25 14:18:41 -05:00
Melbyj1125
1910501020
Added body parts to networked player
2022-04-25 02:05:18 -05:00
Evan Nydahl
e687d91f6e
Merge branch 'optionsMenu' into main
2022-04-22 18:02:34 -05:00
Evan Nydahl
7a94d5d9a1
Added Additional logic to controls menu
...
-players can no longer leave with same keys and if
they do they will be set to default
-Added some additional changes to animator
2022-04-22 18:00:20 -05:00
Melbyj1125
71a58caee3
updated timer
2022-04-22 17:13:57 -05:00
Melbyj1125
d32cb2a834
Modified Controls Screen
2022-04-22 14:52:41 -05:00
Melbyj1125
7cdf2fc77b
Adjusted Pause Menu
2022-04-22 03:39:29 -05:00
Melbyj1125
75871253aa
finished visuals on most intro scenes
2022-04-22 02:59:41 -05:00
Melbyj1125
ce866c446a
Merge branch 'Peema'
2022-04-22 01:06:17 -05:00
Melbyj1125
3c9790fed0
added all UI elements in Lobby & updated Credits
2022-04-22 01:03:56 -05:00
Melbyj1125
c7f1461787
updated controls in lobby
2022-04-21 22:07:10 -05:00
Evan Nydahl
251258fae3
Fixed NetworkedSMPRunners highlight dimensions
2022-04-21 21:46:20 -05:00
Evan Nydahl
e582e23ed2
Merge branch 'bindKeys' into main
2022-04-21 21:37:47 -05:00
Evan Nydahl
40bf057c67
Finished reBindable Keys
...
-created a GameManager script to hold keycode values
(will need to be added to preloader)
-created a Controls Menu Script (turns off and on gameobjects
depending if mouse/controler being used)
-created RebindKeys manager to handle key rebinds in controls menu
2022-04-21 21:32:33 -05:00