This commit is contained in:
Melbyj1125
2022-04-04 12:15:28 -05:00
13 changed files with 738 additions and 39 deletions

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View File

@@ -7,10 +7,12 @@ using UnityEngine;
public class BoulderSpawn : NetworkBehaviour
{
[SerializeField] private float RespawnTimer = 10.0f;
[SerializeField] private float InitialSpawnDelay = 0.0f;
private float currentTime = 0.0f;
[SerializeField] private float boulderScaleMultiplier = 1.0f;
[SerializeField] private Vector3 spawnForce;
[SerializeField] private Vector3 SpawnLocation;
@@ -40,9 +42,10 @@ public class BoulderSpawn : NetworkBehaviour
if (!IsHost) { return; }
currentTime += Time.fixedDeltaTime;
if (currentTime >= RespawnTimer)
if (currentTime >= RespawnTimer + InitialSpawnDelay)
{
currentTime = 0.0f;
InitialSpawnDelay = 0.0f;
SpawnBoulderServerRPC();
}
}

View File

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