mirror of
https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-31 06:44:33 -05:00
small changes to player and items for cleanup
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@@ -4,7 +4,10 @@ using UnityEngine;
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public class InventoryManager : MonoBehaviour
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{
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//allItems array
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public Item[] allItems;
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//Item list
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private List<Item> itemList;
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public List<Item> ItemList{
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get{ return itemList; }
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@@ -13,8 +16,8 @@ public class InventoryManager : MonoBehaviour
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void Awake(){
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//Gets Items in Resource Folder
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allItems = Resources.LoadAll<Item>("ItemObjects");
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itemList = new List<Item>(allItems);
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}
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}
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 08ce0ad440e9031429d13663cf77c6f0
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,35 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 220c578e08133f54a95a442eb87b3702, type: 3}
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m_Name: Dash
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m_EditorClassIdentifier:
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id: 11
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itemName: Dash
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description: Quickly Moves the player forwards
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maxVelM: 0
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minVelM: 0
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curVelM: 0
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accM: 0
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jumpPowM: 0
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jumpNumM: 0
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tractionM: 0
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kickPowM: 0
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recovTimeM: 0
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playerGravM: 0
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costM: 5
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hasWallrunM: 0
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hasBlinkM: 0
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hasGrappleM: 0
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hasGliderM: 0
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hasNitroM: 0
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hasDashM: 1
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cooldownM: 15
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 4399d7276b3edf446ac51c5145539a5e
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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