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updated network behaviour spelling
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@@ -1,8 +1,9 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using MLAPI;
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public class OffenseStateManager : NetworkBehavior
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public class OffenseStateManager : NetworkBehaviour
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{
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////Player States
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public OffenseBaseState currentState;
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