updated network behaviour spelling

This commit is contained in:
Melbyj1125
2022-02-16 13:25:20 -06:00
parent 32b0bf7154
commit dfd1687224
5 changed files with 9 additions and 5 deletions

View File

@@ -5,7 +5,7 @@ using System.Linq;
using MLAPI;
using UnityEngine.Rendering;
public class AerialStateManager : NetworkBehavior
public class AerialStateManager : NetworkBehaviour
{
////Player States
public AerialBaseState currentState;

View File

@@ -1,8 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MLAPI;
public class DashStateManager : NetworkBehavior
public class DashStateManager : NetworkBehaviour
{
////Player States
public DashBaseState currentState;

View File

@@ -1,8 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MLAPI;
public class MoveStateManager : NetworkBehavior
public class MoveStateManager : NetworkBehaviour
{
////Player States
public MoveBaseState currentState;

View File

@@ -1,8 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MLAPI;
public class NitroStateManager : NetworkBehavior
public class NitroStateManager : NetworkBehaviour
{
////Player States
public NitroBaseState currentState;

View File

@@ -1,8 +1,9 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MLAPI;
public class OffenseStateManager : NetworkBehavior
public class OffenseStateManager : NetworkBehaviour
{
////Player States
public OffenseBaseState currentState;