Rebaked lighting
Disabled wind particle systems again
This commit is contained in:
Vincent Wheat
2022-04-29 12:37:41 -05:00
parent cd4624a600
commit b85aab1781
15 changed files with 5 additions and 5 deletions

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 0.5
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 987813867}
m_IndirectSpecularColor: {r: 0.6337476, g: 0.60194343, b: 0.57074594, a: 0.5}
m_IndirectSpecularColor: {r: 0.6337695, g: 0.6019409, b: 0.5707829, a: 0.5}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -14645,7 +14645,7 @@ ParticleSystem:
ringBufferLoopRange: {x: 0, y: 1}
looping: 1
prewarm: 0
playOnAwake: 1
playOnAwake: 0
useUnscaledTime: 0
autoRandomSeed: 1
useRigidbodyForVelocity: 1
@@ -53123,7 +53123,7 @@ ParticleSystem:
ringBufferLoopRange: {x: 0, y: 1}
looping: 1
prewarm: 0
playOnAwake: 1
playOnAwake: 0
useUnscaledTime: 0
autoRandomSeed: 1
useRigidbodyForVelocity: 1
@@ -166153,7 +166153,7 @@ ParticleSystem:
ringBufferLoopRange: {x: 0, y: 1}
looping: 1
prewarm: 0
playOnAwake: 1
playOnAwake: 0
useUnscaledTime: 0
autoRandomSeed: 1
useRigidbodyForVelocity: 1
@@ -174433,7 +174433,7 @@ ParticleSystem:
ringBufferLoopRange: {x: 0, y: 1}
looping: 1
prewarm: 0
playOnAwake: 1
playOnAwake: 0
useUnscaledTime: 0
autoRandomSeed: 1
useRigidbodyForVelocity: 1

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