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Hopefully fixed audio issues fixed credits & title
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@@ -105,6 +105,6 @@ public class NitroStateManager : NetworkBehaviour
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currentState = state;
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animationManager.updateCurrentPriority();
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currentState.EnterState(this, previousState);
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boostSound.Play();
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//if(boostSound != null) boostSound.Play();
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}
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}
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