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Fix with animator
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@@ -870,7 +870,13 @@ AnimatorStateTransition:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: JumpingRightToGlider
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m_Conditions: []
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m_Conditions:
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- m_ConditionMode: 1
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m_ConditionEvent: isGliding
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m_EventTreshold: 0
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- m_ConditionMode: 6
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m_ConditionEvent: currentPriority
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m_EventTreshold: 2
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 704450527122837255}
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m_Solo: 0
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