mirror of
https://github.com/Leahnaya/TheKingsRace.git
synced 2026-09-07 09:55:24 -05:00
Debug Scripts have been cleaned up.
I won't apply this cleanup to the networked version yet because they will be updated to a state machine anyways.
This commit is contained in:
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoveIdleState : MoveBaseState
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{
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public override void EnterState(MoveStateManager mSM){
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}
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public override void UpdateState(MoveStateManager mSM){
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}
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public override void FixedUpdateState(MoveStateManager mSM){
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}
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public override void OnCollisionEnter(MoveStateManager mSM){
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}
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoveJogState : MoveBaseState
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{
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public override void EnterState(MoveStateManager mSM){
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}
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public override void UpdateState(MoveStateManager mSM){
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}
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public override void FixedUpdateState(MoveStateManager mSM){
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}
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public override void OnCollisionEnter(MoveStateManager mSM){
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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@@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoveRunState : MoveBaseState
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{
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public override void EnterState(MoveStateManager mSM){
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}
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public override void UpdateState(MoveStateManager mSM){
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}
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public override void FixedUpdateState(MoveStateManager mSM){
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}
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public override void OnCollisionEnter(MoveStateManager mSM){
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 022dbadfec93fcf489a6e2bab39d0553
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externalObjects: {}
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@@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MoveWalkState : MoveBaseState
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{
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public override void EnterState(MoveStateManager mSM){
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}
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public override void UpdateState(MoveStateManager mSM){
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}
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public override void FixedUpdateState(MoveStateManager mSM){
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}
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public override void OnCollisionEnter(MoveStateManager mSM){
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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