Merge branch 'GameLoading'

This commit is contained in:
2021-11-05 12:46:18 -05:00
13 changed files with 211 additions and 409 deletions

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@@ -165,11 +165,8 @@ public class PlayerMovement : NetworkBehaviour
//TEMP FOR TESTING
//Checks if player should respawn
Respawn();
}
//Reads inputs and moves player
private void InputController()
{
@@ -237,7 +234,7 @@ public class PlayerMovement : NetworkBehaviour
//Apply Impact for when force needs to be applied without ragdolling
public void AddImpact(Vector3 dir, float force)
{
//if (!IsLocalPlayer) { return; }
if (!IsLocalPlayer) { return; }
dir.Normalize();
if (dir.y < 0) dir.y = -dir.y; // reflect down force on the ground