mirror of
https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-21 09:54:28 -05:00
Fine tuned animations
This commit is contained in:
@@ -17,12 +17,14 @@ public class dOffenseAirKickState : dOffenseBaseState
|
||||
|
||||
//start kicking routine
|
||||
oSM.StartCoroutine(kicking(8f));
|
||||
oSM.GetComponent<Animator>().SetBool("isAerialKick", true);
|
||||
}
|
||||
|
||||
public override void ExitState(dOffenseStateManager oSM, dOffenseBaseState nextState){
|
||||
legRotation = 0; // reset leg angle
|
||||
oSM.leg.transform.eulerAngles = new Vector3(legRotation, oSM.leg.transform.eulerAngles.y, oSM.leg.transform.eulerAngles.z); // rotate leg
|
||||
oSM.leg.SetActive(false); // reset leg angle
|
||||
oSM.GetComponent<Animator>().SetBool("isAerialKick", false);
|
||||
}
|
||||
|
||||
public override void UpdateState(dOffenseStateManager oSM){
|
||||
|
||||
@@ -16,7 +16,7 @@ public class dOffenseKickState : dOffenseBaseState
|
||||
|
||||
oSM.animator.SetBool("IsKickingIdle", true);
|
||||
//start kicking routine
|
||||
oSM.StartCoroutine(kicking(1f));
|
||||
oSM.StartCoroutine(kicking(.833f));
|
||||
}
|
||||
|
||||
public override void ExitState(dOffenseStateManager oSM, dOffenseBaseState nextState){
|
||||
|
||||
Reference in New Issue
Block a user