Enabled Archers

Enabled Archers
Adjusted Fire Rate of archer
Disabled mesh renderer on killzones
This commit is contained in:
Vincent Wheat
2022-03-28 14:16:49 -05:00
parent 9f1f53f74e
commit 533a03e205
2 changed files with 89 additions and 26 deletions

View File

@@ -15,7 +15,7 @@ public class Archer : NetworkBehaviour
private float range;
//how fast and how much time before the next shot
public float fireRate = 4.0f;
public float fireRate = 0.5f;
private float shootingCooldown = 1.0f;
[Header("Unity Setup Fields")]