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Enabled Archers
Enabled Archers Adjusted Fire Rate of archer Disabled mesh renderer on killzones
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@ -15,7 +15,7 @@ public class Archer : NetworkBehaviour
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private float range;
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//how fast and how much time before the next shot
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public float fireRate = 4.0f;
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public float fireRate = 0.5f;
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private float shootingCooldown = 1.0f;
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[Header("Unity Setup Fields")]
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