fixed a couple of the bugs that was found in playtest 3

This commit is contained in:
Melbyj1125
2022-01-26 13:30:01 -06:00
parent d27f8126cb
commit 076bf0e158
14 changed files with 180 additions and 121 deletions

View File

@@ -117,8 +117,8 @@ public class InvSceneSettings : MonoBehaviour
player1.GetComponent<dWallRun>().enabled = pStats.HasWallrun;
if(pStats.HasGrapple != player1.GetComponent<dGrapplingHook>().enabled)
player1.GetComponent<dGrapplingHook>().enabled = pStats.HasGrapple;
if(pStats.HasNitro != player1.GetComponent<Nitro>().enabled)
player1.GetComponent<Nitro>().enabled = pStats.HasNitro;
if(pStats.HasNitro != player1.GetComponent<dNitro>().enabled)
player1.GetComponent<dNitro>().enabled = pStats.HasNitro;
}