fixed a couple of the bugs that was found in playtest 3

This commit is contained in:
Melbyj1125
2022-01-26 13:30:01 -06:00
parent d27f8126cb
commit 076bf0e158
14 changed files with 180 additions and 121 deletions

View File

@@ -288,6 +288,7 @@ public class dPlayerMovement : NetworkBehaviour
if(wallRun.IsWallRunning()){
AddImpact((wallRun.GetWallJumpDirection()), pStats.JumpPow * 8f);
g = pStats.JumpPow;
curJumpNum = 0;
}
else{
@@ -409,7 +410,7 @@ public class dPlayerMovement : NetworkBehaviour
//Gliding
if(pStats.HasGlider && g < 0 && Input.GetButton("Jump")){
//Gravity with glider
GravityCalculation(6);
GravityCalculation(8);
//Set temp values to put traction back to normal
if(tempSet == false){