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https://github.com/AndrioCelos/TableturfBattleApp.git
synced 2026-07-17 16:41:14 -05:00
Hide rotate and deck buttons for spectators or ended games
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@ -5,6 +5,7 @@ const handButtons: CardButton[] = [ ];
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const passButton = document.getElementById('passButton') as HTMLInputElement;
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const specialButton = document.getElementById('specialButton') as HTMLInputElement;
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const gameButtonsContainer = document.getElementById('gameButtonsContainer')!;
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const rotateLeftButton = document.getElementById('rotateLeftButton') as HTMLButtonElement;
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const rotateRightButton = document.getElementById('rotateRightButton') as HTMLButtonElement;
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const gameDeckButton = document.getElementById('gameDeckButton') as HTMLButtonElement;
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@ -64,6 +64,8 @@ function onGameStateChange(game: any, playerData: any) {
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redrawModal.hidden = true;
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showSection('game');
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gameButtonsContainer.hidden = currentGame.me == null || game.state == GameState.Ended;
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switch (game.state) {
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case GameState.Redraw:
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redrawModal.hidden = false;
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@ -218,6 +220,7 @@ function setupWebSocket(gameID: string, myPlayerIndex: number | null) {
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turnNumberLabel.setTurnNumber(payload.data.game.turnNumber);
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clearPlayContainers();
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if (payload.event == 'gameEnd') {
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gameButtonsContainer.hidden = true;
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gamePage.classList.add('gameEnded');
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showResult();
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} else {
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@ -446,14 +446,16 @@ footer {
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.playContainer[data-index="3"] { grid-column: play-column-1; grid-row: 1 / 4; align-self: start; }
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#gameButtonsContainer {
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grid-column: score-column;
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grid-column: score-column;
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grid-row: 1 / -1;
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align-self: end;
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display: flex;
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flex-flow: column;
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align-items: center;
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flex-flow: column;
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align-items: center;
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z-index: 1;
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}
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#gameButtonsContainer:not([hidden]) {
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display: flex;
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}
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#gameButtonsContainer button {
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background: none;
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@ -809,12 +811,12 @@ footer {
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grid-template-rows: auto 1fr;
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}
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/* Small display layout */
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/* Small display layout */
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@media (max-width: 89rem) or (max-height: 42rem) {
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#gameSection {
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font-size: small;
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}
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#gameSection:not([hidden]) {
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grid-template-columns: 11em 11em [score-column] 1fr [board-column] auto 1fr [play-column-1 play-column-2] 10em;
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}
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@ -850,7 +852,7 @@ footer {
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width: auto;
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}
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/* Lobby - Mobile layout */
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/* Lobby - Mobile layout */
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#lobbySection:not([hidden]) {
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grid-template-rows: auto 1fr;
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@ -892,13 +894,13 @@ footer {
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height: initial;
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align-self: stretch;
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}
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#gameBoard {
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width: calc(75vw - 0.5em);
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height: initial;
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margin: auto;
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}
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#playControls:not([hidden]) {
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grid-template-rows: [button-row] auto [hand-row] auto;
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}
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@ -911,11 +913,11 @@ footer {
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#scoreSection {
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grid-column: 1;
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grid-row: 2;
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grid-row: 2;
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grid-template-rows: 1fr;
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grid-template-columns: 1fr;
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}
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#turnNumberContainer {
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grid-column: 1;
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grid-row: 2;
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@ -946,7 +948,7 @@ footer {
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#gameSection[data-players="2"] .playContainer[data-index="0"],
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.playContainer[data-index="2"] { grid-row: 2 / span 2; justify-content: end; margin: 0 1em 2em 0; }
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.playContainer[data-index="3"] { grid-row: 1 / span 2; justify-content: start; margin: 2em 0 0 1em; }
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#gameButtonsContainer {
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grid-column: 1;
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grid-row: 2;
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