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# Splatoon-Ink
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Recreating the Ink System from Splatoon
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<p align="center">
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<img width="400px" src="http://mixandjam.com/wp-content/uploads/2019/11/git.png">
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</p>
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# Splatoon's Ink System| Mix and Jam [](https://discord.gg/PwCzrBX) <a href="https://patreon.com/mixandjam"><img src="https://img.shields.io/endpoint.svg?url=https%3A%2F%2Fshieldsio-patreon.herokuapp.com%2Fmixandjam" /></a>
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<p align="center">
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<img width="900px" src="http://mixandjam.com/wp-content/uploads/2021/03/banner3.png">
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</p>
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This is the official respository for the episode <b>#27</b> of the [Mix and Jam Youtube Channel](https://www.youtube.com/c/MixAndJam)!
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## Getting Started
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These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
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### Prerequisites
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- Unity ver. 2020.2 or higher
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### Running the project
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After cloning or downloading the repository, open the root project folder in unity and press the Play button.
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You can see a running demo of the project in [this video EDIT THIS!!!](https://youtu.be/yuQXeaYBuuM).
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## Built With
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* [DOTween](http://dotween.demigiant.com/) - DOTween is a fast, efficient, fully type-safe object-oriented animation engine for Unity, optimized for C# users, free and open-source, with tons of advanced features
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## Authors
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* **André Cardoso** - [Github](https://github.com/andremc)
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<br>[](https://twitter.com/andre_mc)
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* **Erik and Matteo (TNTC)** - [Github](https://github.com/ToughNutToCrack)
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<br>[](https://twitter.com/tntcproject)
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* **Bronson Zgeb** - [Github](https://github.com/bzgeb)
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<br>[](https://twitter.com/bzgeb)
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## License
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This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details
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