SceneSwitcher/switcher.h
2016-08-26 21:01:33 +02:00

36 lines
760 B
C++

#pragma once
#include "settings.h"
#include <map>
#include <mutex>
#include <vector>
#include <thread>
using namespace std;
class Switcher {
public:
bool getIsRunning();
void firstLoad();
void load();
void start();
void stop();
void openUI();
string getSettingsFilePath();
void setSettingsFilePath(string path);
thread switcherThread;
~Switcher();
private:
bool isRunning = true;
Settings settings;
map<string, Data> settingsMap;
pair<vector<string>, vector<string>> sceneRoundTrip;
vector<string> pauseScenes;
vector<string> ignoreNames;
void switcherThreadFunc();
bool isWindowFullscreen();
string GetActiveWindowTitle();
pair<int, int> getCursorXY();
mutex mtx;
condition_variable terminate;
};