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The order of operations was incorrect. First the signal that a variable was removed was propagated before the variable was actually selected. So e.g. scene item selections would receive the signal that a variable was deleted but when repopulating the scene item selection the variable still exists resulting in the list of available entries not to change. |
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| .. | ||
| variable-line-edit.cpp | ||
| variable-line-edit.hpp | ||
| variable-number.hpp | ||
| variable-number.tpp | ||
| variable-spinbox.cpp | ||
| variable-spinbox.hpp | ||
| variable-string.cpp | ||
| variable-string.hpp | ||
| variable-tab.cpp | ||
| variable-text-edit.cpp | ||
| variable-text-edit.hpp | ||
| variable.cpp | ||
| variable.hpp | ||