SceneSwitcher/tests/test-macro-condition-process.cpp
WarmUpTill 94d49db196
Some checks failed
debian-build / build (push) Has been cancelled
Check locale / ubuntu64 (push) Has been cancelled
Push to master / Check Formatting 🔍 (push) Has been cancelled
Push to master / Build Project 🧱 (push) Has been cancelled
Push to master / Create Release 🛫 (push) Has been cancelled
Add tests for process condition
2026-04-15 14:02:59 +02:00

171 lines
4.9 KiB
C++

#include "catch.hpp"
#include "macro-condition-process.hpp"
namespace advss {
void SetStubForegroundProcessName(const std::string &);
void SetStubForegroundProcessPath(const std::string &);
void SetStubProcessList(const QStringList &);
void SetStubProcessPaths(const QStringList &);
} // namespace advss
using advss::MacroConditionProcess;
// ---------------------------------------------------------------------------
// Name matching — no focus, no path
// ---------------------------------------------------------------------------
TEST_CASE("no focus: exact name match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe", "obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus: exact name mismatch returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
REQUIRE_FALSE(cond.CheckCondition());
}
TEST_CASE("no focus: regex name match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe", "obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.*";
cond._checkFocus = false;
cond._regex.SetEnabled(true);
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus: regex name mismatch returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"obs64.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.*";
cond._checkFocus = false;
cond._regex.SetEnabled(true);
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Focus — name only
// ---------------------------------------------------------------------------
TEST_CASE("focus: foreground name matches returns true",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath("C:/Games/Game/game.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
REQUIRE(cond.CheckCondition());
}
TEST_CASE("focus: foreground name does not match returns false",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("obs64.exe");
advss::SetStubForegroundProcessPath("C:/OBS/obs64.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Path matching — no focus
// ---------------------------------------------------------------------------
TEST_CASE("no focus with path: name and path both match returns true",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe"});
advss::SetStubProcessPaths({"C:/Steam/steamapps/common/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE(cond.CheckCondition());
}
TEST_CASE("no focus with path: name matches but path does not returns false",
"[macro-condition-process]")
{
advss::SetStubProcessList({"game.exe"});
advss::SetStubProcessPaths({"C:/Epic/Games/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = false;
cond._checkPath = true;
cond._processPath = "Steam";
REQUIRE_FALSE(cond.CheckCondition());
}
// ---------------------------------------------------------------------------
// Focus + path
//
// When both focus and path are checked, both must be satisfied by the *same*
// foreground process instance. A background process that matches the path
// but is not in focus must not cause a false positive.
// ---------------------------------------------------------------------------
TEST_CASE("focus with path: foreground matches both name and path returns true",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath(
"C:/Steam/steamapps/common/Game/game.exe");
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE(cond.CheckCondition());
}
TEST_CASE(
"focus with path: foreground name matches but path does not returns false",
"[macro-condition-process]")
{
advss::SetStubForegroundProcessName("game.exe");
advss::SetStubForegroundProcessPath("C:/Epic/Games/Game/game.exe");
advss::SetStubProcessPaths({"C:/Steam/steamapps/common/Game/game.exe"});
MacroConditionProcess cond(nullptr);
cond._process = "game.exe";
cond._checkFocus = true;
cond._checkPath = true;
cond._processPath = "C:/Steam/steamapps/common/Game/game.exe";
REQUIRE_FALSE(cond.CheckCondition());
}