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A crash could occur if the plugin window was closed and reopened and a new resource was added to either the Variable, Action queue, Websocket, or Twitch tab. No context object was provided to the signal handlers. The signal provider is intentionally not deleted when the UI is closed. Because of this, the signal connections were never cleared when the underlying tab widget was destroyed. So, in the case of closing and reopening the settings window, the old connection with the outdated widget pointers would be called again. |
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| .. | ||
| variable-line-edit.cpp | ||
| variable-line-edit.hpp | ||
| variable-number.hpp | ||
| variable-number.tpp | ||
| variable-spinbox.cpp | ||
| variable-spinbox.hpp | ||
| variable-string.cpp | ||
| variable-string.hpp | ||
| variable-tab.cpp | ||
| variable-tab.hpp | ||
| variable-text-edit.cpp | ||
| variable-text-edit.hpp | ||
| variable.cpp | ||
| variable.hpp | ||