mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-29 04:36:21 -05:00
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4 Commits
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bad1a548fb | ||
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f706416df5 | ||
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c344c88acd | ||
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2cd9e61717 |
@@ -6,18 +6,18 @@ You have the option to ...
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Both methods require [CMake](https://cmake.org/download/).
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The plugin can be compiled for OBS 27 and above, although using the latest version of OBS is recommended to support all features.
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The plugin can be compiled for OBS 31 and above, although using the latest version of OBS is recommended to support all features.
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## Compiling in tree (recommended for development)
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This section assumes that you have a working [OBS Studio development environment](https://obsproject.com/wiki/Building-OBS-Studio).
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Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/UI/frontend-plugins/:
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Add the "SceneSwitcher" source directory to your obs-studio source directory under obs-studio/plugins:
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```
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cd obs-studio/UI/frontend-plugins/
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cd obs-studio/plugins
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git clone --recursive https://github.com/WarmUpTill/SceneSwitcher.git
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```
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Then modify the obs-studio/UI/frontend-plugins/CMakeLists.txt Example and add an entry for the scene switcher:
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Then modify the obs-studio/plugins/CMakeLists.txt and add an entry for the scene switcher:
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```
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add_subdirectory(SceneSwitcher)
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```
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@@ -65,13 +65,16 @@ ResourceTable::ResourceTable(QWidget *parent, const QString &help,
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[openSettings]() { openSettings(); });
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auto settingsShortcut = new QShortcut(QKeySequence("F2"), this);
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settingsShortcut->setContext(Qt::WidgetWithChildrenShortcut);
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QWidget::connect(settingsShortcut, &QShortcut::activated, this,
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openSettings);
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auto removeShortcut = new QShortcut(QKeySequence("Del"), this);
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removeShortcut->setContext(Qt::WidgetWithChildrenShortcut);
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QWidget::connect(removeShortcut, &QShortcut::activated, this,
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[this]() { Remove(); });
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auto newShortcut = new QShortcut(QKeySequence("Ctrl+N"), this);
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newShortcut->setContext(Qt::WidgetWithChildrenShortcut);
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QWidget::connect(newShortcut, &QShortcut::activated, this,
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[this]() { Add(); });
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}
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@@ -1,4 +1,5 @@
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#include "source-helpers.hpp"
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#include "canvas-helpers.hpp"
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#include <obs-frontend-api.h>
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@@ -28,15 +29,43 @@ std::string GetWeakSourceName(obs_weak_source_t *weak_source)
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OBSWeakSource GetWeakSourceByName(const char *name)
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{
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OBSWeakSource weak;
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obs_source_t *source = obs_get_source_by_name(name);
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OBSSourceAutoRelease source = obs_get_source_by_name(name);
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if (source) {
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weak = obs_source_get_weak_source(source);
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obs_weak_source_release(weak);
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obs_source_release(source);
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return OBSGetWeakRef(source);
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}
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return weak;
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#if LIBOBS_API_VER > MAKE_SEMANTIC_VERSION(31, 1, 0)
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struct SearchData {
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const char *name;
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OBSWeakSource &scene;
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};
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static const auto enumCanvasScenes = [](void *dataPtr,
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obs_source_t *source) -> bool {
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auto data = static_cast<SearchData *>(dataPtr);
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if (strcmp(data->name, obs_source_get_name(source)) == 0) {
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data->scene = OBSGetWeakRef(source);
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return false;
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}
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return true;
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};
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static const auto enumCanvases = [](void *dataPtr,
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obs_canvas_t *canvas) -> bool {
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obs_canvas_enum_scenes(canvas, enumCanvasScenes, dataPtr);
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auto data = static_cast<SearchData *>(dataPtr);
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return data->scene == nullptr;
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};
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OBSWeakSource weakScene;
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SearchData searchData{name, weakScene};
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obs_enum_canvases(enumCanvases, &searchData);
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return weakScene;
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#else
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return nullptr;
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#endif
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}
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OBSWeakSource GetWeakSourceByQString(const QString &name)
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@@ -10,7 +10,7 @@ namespace advss {
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enum class HotkeyType;
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bool CanSimulateKeyPresses();
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void PressKeys(const std::vector<HotkeyType> keys, int duration);
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void PressKeys(const std::vector<HotkeyType> &keys, int duration);
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class Hotkey {
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public:
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@@ -188,7 +188,7 @@ static const std::unordered_map<HotkeyType, long> keyTable = {
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{HotkeyType::Key_NumpadEnter, XK_KP_Enter},
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};
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void PressKeys(const std::vector<HotkeyType> keys, int duration)
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void PressKeys(const std::vector<HotkeyType> &keys, int duration)
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{
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if (!canSimulateKeyPresses) {
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return;
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@@ -9,7 +9,7 @@ bool CanSimulateKeyPresses()
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return canSimulateKeyPresses;
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}
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void PressKeys(const std::vector<HotkeyType> keys, int duration)
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void PressKeys(const std::vector<HotkeyType> &, int)
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{
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// Not supported on MacOS
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return;
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@@ -138,7 +138,7 @@ static const std::unordered_map<HotkeyType, long> keyTable = {
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{HotkeyType::Key_NumpadEnter, VK_RETURN},
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};
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void PressKeys(const std::vector<HotkeyType> keys, int duration)
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void PressKeys(const std::vector<HotkeyType> &keys, int duration)
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{
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const int repeatInterval = 100;
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@@ -513,7 +513,7 @@ void ScriptHandler::SetVariableValue(void *, calldata_t *data)
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RETURN_SUCCESS();
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}
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void ScriptHandler::GetRunningStatus(void *ctx, calldata_t *data)
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void ScriptHandler::GetRunningStatus(void *, calldata_t *data)
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{
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calldata_set_bool(data, "is_running", PluginIsRunning());
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}
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@@ -58,14 +58,16 @@ std::string TwitchChannel::GetUserID(const TwitchToken &token) const
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}
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OBSDataArrayAutoRelease array = obs_data_get_array(res.data, "data");
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size_t count = obs_data_array_count(array);
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for (size_t i = 0; i < count; i++) {
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OBSDataAutoRelease arrayObj = obs_data_array_item(array, i);
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std::string id = obs_data_get_string(arrayObj, "id");
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userIDCache[_name] = id;
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return id;
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if (count == 0) {
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userIDCache[_name] = "invalid";
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return "invalid";
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}
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userIDCache[_name] = "invalid";
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return "invalid";
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OBSDataAutoRelease arrayObj = obs_data_array_item(array, 0);
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const std::string id = obs_data_get_string(arrayObj, "id");
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userIDCache[_name] = id;
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return id;
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}
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static QDate parseRFC3339Date(const std::string &rfc3339Date)
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@@ -448,7 +448,7 @@ void EventSub::StartServerMigrationClient(const std::string &url)
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auto client = std::make_unique<EventSubWSClient>();
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SetupClient(*client);
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client->set_open_handler([this](connection_hdl hdl) {
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client->set_open_handler([this](connection_hdl) {
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vblog(LOG_INFO, "Twitch EventSub migration client opened");
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});
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@@ -829,7 +829,7 @@ void TokenGrabberThread::run()
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if (_serverThread.joinable()) {
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_serverThread.join();
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}
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_stopWaiting = {false};
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_stopWaiting = false;
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// Generate URI to request token
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auto state = generateStateString();
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