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4 Commits
1.17 ... 1.17.1

Author SHA1 Message Date
WarmUpTill
16ee789c82 Add option to perform macro actions only on condition change 2022-01-06 08:41:18 -08:00
WarmUpTill
d040a01016 Reintroduce checkbox to change current scene check transition behaviour 2022-01-06 08:41:18 -08:00
WarmUpTill
eb952afe58 Enable time constraints for transition condition 2022-01-06 08:41:18 -08:00
WarmUpTill
34cff925fc CI: No longer query for 32 bit OBS install path 2022-01-05 20:21:03 +01:00
10 changed files with 90 additions and 47 deletions

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@@ -14,7 +14,7 @@ AppVersion={#MyAppVersion}
AppPublisherURL={#MyAppURL}
AppSupportURL={#MyAppURL}
AppUpdatesURL={#MyAppURL}
DefaultDirName={code:GetDirName}
DefaultDirName={code:GetDefaultDirectory}
DefaultGroupName={#MyAppName}
AllowNoIcons=yes
; Uncomment the following line to run in non administrative install mode (install for current user only.)
@@ -38,18 +38,18 @@ Source: "@ISS_PLUGIN_FILES_DIR@\*"; DestDir: "{app}"; Flags: ignoreversion recur
Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"
[Code]
// credit where it's due:
// following function comes from https://github.com/Xaymar/obs-studio_amf-encoder-plugin/blob/master/%23Resources/Installer.in.iss#L45
function GetDirName(Value: string): string;
function GetDefaultDirectory(Value: String): String;
var
InstallPath: string;
sInstallPath: String;
begin
// initialize default path, which will be returned when the following registry
// key queries fail due to missing keys or for some different reason
Result := ExpandConstant('{pf}\obs-studio');
// query the first registry value; if this succeeds, return the obtained value
if RegQueryStringValue(HKLM32, 'SOFTWARE\OBS Studio', '', InstallPath) then
Result := InstallPath
sInstallPath := Value;
if (sInstallPath = '') then
RegQueryStringValue(HKLM64, 'SOFTWARE\OBS Studio', '', sInstallPath);
if (sInstallPath = '') then
RegQueryStringValue(HKCU64, 'SOFTWARE\OBS Studio', '', sInstallPath);
if (sInstallPath = '') then
sInstallPath := ExpandConstant('{commonpf}\obs-studio');
Result := sInstallPath
end;
procedure CurStepChanged(CurStep: TSetupStep);

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@@ -70,6 +70,7 @@ AdvSceneSwitcher.macroTab.name="Name:"
AdvSceneSwitcher.macroTab.run="Run macro"
AdvSceneSwitcher.macroTab.runFail="Running \"%1\" failed!\nEither one of the actions failed or the macro is running already."
AdvSceneSwitcher.macroTab.runInParallel="Run macro in parallel to other macros"
AdvSceneSwitcher.macroTab.onChange="Perform actions only on condition change"
AdvSceneSwitcher.macroTab.defaultname="Macro %1"
AdvSceneSwitcher.macroTab.exists="Macro name exists already"
AdvSceneSwitcher.macroTab.copy="Create copy"
@@ -104,8 +105,9 @@ AdvSceneSwitcher.condition.scene.type.current="Current scene is"
AdvSceneSwitcher.condition.scene.type.previous="Previous scene is"
AdvSceneSwitcher.condition.scene.type.changed="Scene changed"
AdvSceneSwitcher.condition.scene.type.notChanged="Scene has not changed"
AdvSceneSwitcher.condition.scene.waitForTransition="Wait for transition to complete"
AdvSceneSwitcher.condition.scene.entry="{{sceneType}} {{scenes}} {{waitForTransition}}"
AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour="During transition check for transition target scene"
AdvSceneSwitcher.condition.scene.entry.line1="{{sceneType}} {{scenes}}"
AdvSceneSwitcher.condition.scene.entry.line2="{{useTransitionTargetScene}}"
AdvSceneSwitcher.condition.window="Window"
AdvSceneSwitcher.condition.window.entry.line1="{{windows}} exist and ..."
AdvSceneSwitcher.condition.window.entry.line2="... is {{fullscreen}} fullscreen {{maximized}} maximized {{focused}} focused {{windowFocusChanged}} foreground window changed"

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@@ -729,7 +729,7 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_34">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_18" stretch="0,0,0,0,0">
<layout class="QHBoxLayout" name="horizontalLayout_18" stretch="0,0,0,0,0,0">
<item>
<widget class="QLabel" name="label_20">
<property name="text">
@@ -754,6 +754,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="runMacroOnChange">
<property name="text">
<string>AdvSceneSwitcher.macroTab.onChange</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_13">
<property name="orientation">
@@ -783,7 +790,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>767</width>
<width>792</width>
<height>218</height>
</rect>
</property>
@@ -882,7 +889,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>767</width>
<width>792</width>
<height>218</height>
</rect>
</property>

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@@ -120,6 +120,7 @@ public slots:
void on_macroName_editingFinished();
void on_runMacro_clicked();
void on_runMacroInParallel_stateChanged(int value);
void on_runMacroOnChange_stateChanged(int value);
void on_macros_currentRowChanged(int idx);
void on_macros_itemChanged(QListWidgetItem *);
void on_conditionAdd_clicked();

View File

@@ -25,12 +25,12 @@ public:
return std::make_shared<MacroConditionScene>();
}
// This option is to be removed in a future version and be replaced by
// transition specific conditions
bool _waitForTransition = true;
SceneSelection _scene;
SceneType _type = SceneType::CURRENT;
// During a transition "current" scene could either stand for the scene
// being transitioned to or the scene still being transitioned away
// from.
bool _useTransitionTargetScene = false;
private:
std::chrono::high_resolution_clock::time_point _lastSceneChangeTime{};
@@ -57,14 +57,14 @@ public:
private slots:
void SceneChanged(const SceneSelection &);
void TypeChanged(int value);
void WaitForTransitionChanged(int state);
void UseTransitionTargetSceneChanged(int state);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
QComboBox *_sceneType;
QCheckBox *_waitForTransition;
QCheckBox *_useTransitionTargetScene;
std::shared_ptr<MacroConditionScene> _entryData;
private:

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@@ -82,6 +82,8 @@ public:
bool RunInParallel() { return _runInParallel; }
void SetPaused(bool pause = true);
bool Paused() { return _paused; }
void SetMatchOnChange(bool onChange) { _matchOnChange = onChange; }
bool MatchOnChange() { return _matchOnChange; }
int GetCount() { return _count; };
void ResetCount() { _count = 0; };
std::deque<std::shared_ptr<MacroCondition>> &Conditions()
@@ -114,6 +116,8 @@ private:
std::deque<std::shared_ptr<MacroAction>> _actions;
bool _runInParallel = false;
bool _matched = false;
bool _lastMatched = false;
bool _matchOnChange = false;
bool _paused = false;
int _count = 0;
obs_hotkey_id _pauseHotkey = OBS_INVALID_HOTKEY_ID;

View File

@@ -28,7 +28,7 @@ bool MacroConditionScene::CheckCondition()
switch (_type) {
case SceneType::CURRENT:
if (_waitForTransition) {
if (!_useTransitionTargetScene) {
return switcher->currentScene == _scene.GetScene(false);
} else {
@@ -58,7 +58,8 @@ bool MacroConditionScene::Save(obs_data_t *obj)
MacroCondition::Save(obj);
_scene.Save(obj);
obs_data_set_int(obj, "type", static_cast<int>(_type));
obs_data_set_bool(obj, "waitForTransition", _waitForTransition);
obs_data_set_bool(obj, "useTransitionTargetScene",
_useTransitionTargetScene);
return true;
}
@@ -67,11 +68,12 @@ bool MacroConditionScene::Load(obs_data_t *obj)
MacroCondition::Load(obj);
_scene.Load(obj);
_type = static_cast<SceneType>(obs_data_get_int(obj, "type"));
if (!obs_data_has_user_value(obj, "waitForTransition")) {
_waitForTransition = true;
if (obs_data_has_user_value(obj, "waitForTransition")) {
_useTransitionTargetScene =
!obs_data_get_bool(obj, "waitForTransition");
} else {
_waitForTransition =
obs_data_get_bool(obj, "waitForTransition");
_useTransitionTargetScene =
obs_data_get_bool(obj, "useTransitionTargetScene");
}
return true;
}
@@ -94,26 +96,34 @@ MacroConditionSceneEdit::MacroConditionSceneEdit(
{
_scenes = new SceneSelectionWidget(window(), false, false, false);
_sceneType = new QComboBox();
_waitForTransition = new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.scene.waitForTransition"));
_useTransitionTargetScene = new QCheckBox(obs_module_text(
"AdvSceneSwitcher.condition.scene.currentSceneTransitionBehaviour"));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sceneType, SIGNAL(currentIndexChanged(int)), this,
SLOT(TypeChanged(int)));
QWidget::connect(_waitForTransition, SIGNAL(stateChanged(int)), this,
SLOT(WaitForTransitionChanged(int)));
QWidget::connect(_useTransitionTargetScene, SIGNAL(stateChanged(int)),
this, SLOT(UseTransitionTargetSceneChanged(int)));
populateTypeSelection(_sceneType);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", _scenes},
{"{{sceneType}}", _sceneType},
{"{{waitForTransition}}", _waitForTransition},
{"{{useTransitionTargetScene}}", _useTransitionTargetScene},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.scene.entry"),
mainLayout, widgetPlaceholders);
QHBoxLayout *line1Layout = new QHBoxLayout;
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.scene.entry.line1"),
line1Layout, widgetPlaceholders);
QHBoxLayout *line2Layout = new QHBoxLayout;
placeWidgets(
obs_module_text("AdvSceneSwitcher.condition.scene.entry.line2"),
line2Layout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
setLayout(mainLayout);
_entryData = entryData;
@@ -144,26 +154,23 @@ void MacroConditionSceneEdit::TypeChanged(int value)
SetWidgetVisibility();
}
void MacroConditionSceneEdit::WaitForTransitionChanged(int state)
void MacroConditionSceneEdit::UseTransitionTargetSceneChanged(int state)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_waitForTransition = state;
_entryData->_useTransitionTargetScene = state;
}
void MacroConditionSceneEdit::SetWidgetVisibility()
{
_scenes->setVisible(_entryData->_type == SceneType::CURRENT ||
_entryData->_type == SceneType::PREVIOUS);
// The waitForTransition option shall be slowly faded out over time and
// be replaced by the transition source and target scene checks
_waitForTransition->setVisible(_entryData->_type ==
SceneType::CURRENT &&
!_entryData->_waitForTransition);
_useTransitionTargetScene->setVisible(_entryData->_type ==
SceneType::CURRENT);
adjustSize();
}
void MacroConditionSceneEdit::UpdateEntryData()
@@ -174,6 +181,7 @@ void MacroConditionSceneEdit::UpdateEntryData()
_scenes->SetScene(_entryData->_scene);
_sceneType->setCurrentIndex(static_cast<int>(_entryData->_type));
_waitForTransition->setChecked(_entryData->_waitForTransition);
_useTransitionTargetScene->setChecked(
_entryData->_useTransitionTargetScene);
SetWidgetVisibility();
}

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@@ -8,7 +8,7 @@ const std::string MacroConditionTransition::id = "transition";
bool MacroConditionTransition::_registered = MacroConditionFactory::Register(
MacroConditionTransition::id,
{MacroConditionTransition::Create, MacroConditionTransitionEdit::Create,
"AdvSceneSwitcher.condition.transition", false});
"AdvSceneSwitcher.condition.transition"});
static std::map<TransitionCondition, std::string> filterConditionTypes = {
{TransitionCondition::CURRENT,

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@@ -198,6 +198,16 @@ void AdvSceneSwitcher::on_runMacroInParallel_stateChanged(int value)
macro->SetRunInParallel(value);
}
void AdvSceneSwitcher::on_runMacroOnChange_stateChanged(int value)
{
Macro *macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
macro->SetMatchOnChange(value);
}
void AdvSceneSwitcher::PopulateMacroActions(Macro &m, uint32_t afterIdx)
{
auto &actions = m.Actions();
@@ -232,8 +242,10 @@ void AdvSceneSwitcher::SetEditMacro(Macro &m)
{
const QSignalBlocker b1(ui->macroName);
const QSignalBlocker b2(ui->runMacroInParallel);
const QSignalBlocker b3(ui->runMacroOnChange);
ui->macroName->setText(m.Name().c_str());
ui->runMacroInParallel->setChecked(m.RunInParallel());
ui->runMacroOnChange->setChecked(m.MatchOnChange());
}
clearLayout(ui->macroEditConditionLayout);
clearLayout(ui->macroEditActionLayout);

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@@ -95,9 +95,16 @@ bool Macro::CeckMatch()
vblog(LOG_INFO, "condition %s returned %d", c->GetId().c_str(),
cond);
}
vblog(LOG_INFO, "Macro %s returned %d", _name.c_str(), _matched);
bool newLastMatched = _matched;
if (_matched && _matchOnChange && _lastMatched == _matched) {
vblog(LOG_INFO, "ignore match for Macro %s (on change)",
_name.c_str());
_matched = false;
}
_lastMatched = newLastMatched;
// TODO: Move back to PerformAction() once new scene collection frontend
// events are available - see:
// https://github.com/obsproject/obs-studio/commit/feda1aaa283e8a99f6ba1159cfe6b9c1f2934a61
@@ -194,6 +201,7 @@ bool Macro::Save(obs_data_t *obj)
obs_data_set_string(obj, "name", _name.c_str());
obs_data_set_bool(obj, "pause", _paused);
obs_data_set_bool(obj, "parallel", _runInParallel);
obs_data_set_bool(obj, "onChange", _matchOnChange);
obs_data_array_t *pauseHotkey = obs_hotkey_save(_pauseHotkey);
obs_data_set_array(obj, "pauseHotkey", pauseHotkey);
@@ -272,6 +280,7 @@ bool Macro::Load(obs_data_t *obj)
_name = obs_data_get_string(obj, "name");
_paused = obs_data_get_bool(obj, "pause");
_runInParallel = obs_data_get_bool(obj, "parallel");
_matchOnChange = obs_data_get_bool(obj, "onChange");
obs_data_array_t *pauseHotkey = obs_data_get_array(obj, "pauseHotkey");
obs_hotkey_load(_pauseHotkey, pauseHotkey);