Removed unnecessary includes and some cleanup

Hotkeys have to be rebound by users again
This commit is contained in:
WarmUpTill
2016-06-26 17:49:09 +02:00
committed by GitHub
parent e42c2e1232
commit f9634cf8e7
4 changed files with 78 additions and 71 deletions

View File

@@ -6,22 +6,68 @@
#include <obs-ui.h>
#include <obs-data.h>
#include <fstream>
#include <string>
using namespace std;
//Swicthing done in here
Switcher *switcher = new Switcher();
//Hotkey
obs_hotkey_id hotkeyId;
obs_data_array_t *hotkeyData;
//Hotkeys
const char *PAUSE_HOTKEY_NAME = "pauseHotkey";
const char *OPTIONS_HOTKEY_NAME = "optionsHotkey";
obs_hotkey_id pauseHotkeyId;
obs_hotkey_id optionsHotkeyId;
obs_data_array_t *pauseHotkeyData;
obs_data_array_t *optionsHotkeyData;
//path to config folder where to save the hotkeybinding (probably later the settings file)
string configPath;
void saveKeybinding(string name, obs_data_array_t *hotkeyData) {
name.append(".txt");
//save settings (the only hotkey for now)
wstring stemp = wstring(configPath.begin(), configPath.end());
LPCWSTR sw = stemp.c_str();
//check if config dir exists
if (CreateDirectory(sw, NULL) ||
ERROR_ALREADY_EXISTS == GetLastError())
{
//save hotkey data
fstream file;
file.open(obs_module_config_path(name.c_str()), fstream::out);
//doesnt seem to work in obs_module_unload (hotkey data freed already (<- Jim))
//hotkeyData = obs_hotkey_save(pauseHotkeyId);
int num = obs_data_array_count(hotkeyData);
for (int i = 0; i < num; i++) {
string temp = obs_data_get_json(obs_data_array_item(hotkeyData, i));
file << temp;
}
}
}
void loadKeybinding(string name, obs_data_array_t *hotkeyData, obs_hotkey_id hotkeyId) {
name.append(".txt");
ifstream file(obs_module_config_path(name.c_str()));
if (file.is_open())
{
string temp;
file.seekg(0, std::ios::end);
temp.reserve(file.tellg());
file.seekg(0, std::ios::beg);
temp.assign((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
hotkeyData = obs_data_array_create();
if (!temp.empty()) {
//fails if hotkey not set
obs_data_array_insert(hotkeyData, 0, obs_data_create_from_json(temp.c_str()));
obs_hotkey_load(hotkeyId, hotkeyData);
}
}
}
OBS_DECLARE_MODULE()
void SceneSwitcherHotkey(void *data, obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed)
void SceneSwitcherPauseHotkey(void *data, obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed)
{
UNUSED_PARAMETER(id);
UNUSED_PARAMETER(hotkey);
@@ -39,62 +85,31 @@ void SceneSwitcherHotkey(void *data, obs_hotkey_id id, obs_hotkey_t *hotkey, boo
}
}
//save the keybinding here since it is currently not possible in obs_module_unload
hotkeyData = obs_hotkey_save(hotkeyId);
pauseHotkeyData = obs_hotkey_save(pauseHotkeyId);
}
bool obs_module_load(void)
{
//set config path
configPath = obs_module_config_path("");
//register hotkey
hotkeyId = obs_hotkey_register_frontend("Scene Switcher", "Toggle automatic scene switching", SceneSwitcherHotkey, switcher);
//load hotkey binding if set already (ONLY WORKING FOR A SINGLE HOTKEY AT THE MOMENT! CAREFUL!)
ifstream file(obs_module_config_path("hotkey.txt"));
if (file.is_open())
{
string temp;
file.seekg(0, std::ios::end);
temp.reserve(file.tellg());
file.seekg(0, std::ios::beg);
temp.assign((std::istreambuf_iterator<char>(file)),std::istreambuf_iterator<char>());
hotkeyData = obs_data_array_create();
obs_data_array_insert(hotkeyData, 0,obs_data_create_from_json(temp.c_str()));
obs_hotkey_load(hotkeyId, hotkeyData);
}
pauseHotkeyId = obs_hotkey_register_frontend(PAUSE_HOTKEY_NAME, "Toggle automatic scene switching", SceneSwitcherPauseHotkey, switcher);
//optionsHotkeyId = obs_hotkey_register_frontend(OPTIONS_HOTKEY_NAME, "Open the Scene Switcher options menu", SceneSwitcherOptionsHotkey, switcher);
//load hotkey binding if set already
loadKeybinding(PAUSE_HOTKEY_NAME, pauseHotkeyData, pauseHotkeyId);
//loadKeybinding(OPTIONS_HOTKEY_NAME, optionsHotkeyData, optionsHotkeyId);
//load settings file
switcher->load();
switcher->firstLoad();
//start the switching thread
switcher->start();
return true;
}
void obs_module_unload(void) {
//save settings (the only hotkey for now)
wstring stemp = wstring(configPath.begin(), configPath.end());
LPCWSTR sw = stemp.c_str();
//check if config dir exists
if (CreateDirectory(sw, NULL) ||
ERROR_ALREADY_EXISTS == GetLastError())
{
//save hotkey data
fstream file;
file.open(obs_module_config_path("hotkey.txt"), fstream::out);
//doesnt seem to work in obs_module_unload (hotkey data freed already (<- Jim))
//hotkeyData = obs_hotkey_save(hotkeyId);
int num = obs_data_array_count(hotkeyData);
for (int i = 0; i < num; i++) {
string temp = obs_data_get_json(obs_data_array_item(hotkeyData, i));
file << temp;
}
file.close();
}
switcher->stop();
//save settings (only hotkey for now)
saveKeybinding(PAUSE_HOTKEY_NAME, pauseHotkeyData);
//saveKeybinding(OPTIONS_HOTKEY_NAME, optionsHotkeyData);
}
const char *obs_module_author(void)
@@ -111,5 +126,3 @@ const char *obs_module_description(void)
{
return "Automatic scene switching";
}

View File

@@ -34,16 +34,17 @@ void Settings::load() {
while (infile.good())
{
getline(infile, line);
stringstream lineStream = stringstream(line);
while (lineStream.good()) {
getline(lineStream, value, ',');
settingsElements.push_back(value);
numValues++;
if (!line.empty()) {
stringstream lineStream = stringstream(line);
while (lineStream.good()) {
getline(lineStream, value, ',');
settingsElements.push_back(value);
numValues++;
}
}
}
//create settings map containgin windowname and desired scene
//create settings map containing windowname and desired scene
for (int i = 0; i < numValues; ) {
string s2 = settingsElements.back();
settingsElements.pop_back();
@@ -51,7 +52,7 @@ void Settings::load() {
string s1 = settingsElements.back();
settingsElements.pop_back();
i++;
//window name , scene
//window name,scene
Settings::addToMap(s1, s2);
}

View File

@@ -1,9 +1,6 @@
#pragma once
#include "stdafx.h"
#include "settings.h"
#include <iostream>
#include <map>
#include <windows.h>
#include <string>
@@ -13,22 +10,15 @@
#include <regex>
#include "switcher.h"
using namespace std;
//scene switching is done in here
void Switcher::switcherThreadFunc() {
while (isRunning) {
//get active window title
string windowname = GetActiveWindowTitle();
bool match = false;
string name = "";
for (std::map<string, string>::iterator iter = settingsMap.begin(); iter != settingsMap.end(); ++iter)
{
try
@@ -86,8 +76,7 @@ void Switcher::switcherThreadFunc() {
}
}
//load the settings needed to start the thread
void Switcher::load() {
void Switcher::firstLoad() {
settings.load();
settingsMap = settings.getMap();
if (settingsMap.find("Disable Start Message") == settingsMap.end() || settingsMap.find("Disable Start Message")->second != "Yes") {
@@ -100,6 +89,12 @@ void Switcher::load() {
}
}
//load the settings needed to start the thread
void Switcher::load() {
settings.load();
settingsMap = settings.getMap();
}
//start thread
void Switcher::start()
{

View File

@@ -1,10 +1,7 @@
#pragma once
#include "settings.h"
#include <iostream>
#include <map>
#include <windows.h>
#include <string>
#include <chrono>
#include <thread>
using namespace std;
@@ -12,6 +9,7 @@ using namespace std;
class Switcher {
public:
bool getIsRunning();
void firstLoad();
void load();
void start();
void stop();