allow pause individual switching methods (#90)

* allow pausing individual switching methods

* clean up pause tab

* allow import of old pauseScenes and pauseWindows
This commit is contained in:
WarmUpTill
2020-12-31 14:24:09 +01:00
committed by GitHub
parent fae50024ea
commit caa2833272
32 changed files with 520 additions and 357 deletions

View File

@@ -54,6 +54,7 @@ if(BUILD_OUT_OF_TREE)
src/headers/switch-file.hpp
src/headers/switch-idle.hpp
src/headers/switch-media.hpp
src/headers/switch-pause.hpp
src/headers/switch-random.hpp
src/headers/switch-screen-region.hpp
src/headers/switch-time.hpp
@@ -206,6 +207,7 @@ else ()
src/headers/switch-file.hpp
src/headers/switch-idle.hpp
src/headers/switch-media.hpp
src/headers/switch-pause.hpp
src/headers/switch-random.hpp
src/headers/switch-screen-region.hpp
src/headers/switch-time.hpp

View File

@@ -59,10 +59,14 @@ AdvSceneSwitcher.transitionTab.entry="Switch from {{scenes}} to {{scenes2}} usin
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="When scene {{scenes}} is active change default scene transition to {{transitions}}"
; Pause Scenes Tab
AdvSceneSwitcher.pauseScenesTab.title="Pause"
AdvSceneSwitcher.pauseScenesTab.pauseOnScene="Pause the Scene Switcher on scene"
AdvSceneSwitcher.pauseScenesTab.pauseInFocus1="Pause the Scene Switcher when "
AdvSceneSwitcher.pauseScenesTab.pauseInFocus2="is in focus"
AdvSceneSwitcher.pauseTab.title="Pause"
AdvSceneSwitcher.pauseTab.pauseOnScene="Pause the Scene Switcher on scene"
AdvSceneSwitcher.pauseTab.pauseInFocus1="Pause the Scene Switcher when "
AdvSceneSwitcher.pauseTab.pauseInFocus2="is in focus"
AdvSceneSwitcher.pauseTab.pauseTypeScene="scene is active"
AdvSceneSwitcher.pauseTab.pauseTypeWindow="window is in focus"
AdvSceneSwitcher.pauseTab.pauseTargetAll="all"
AdvSceneSwitcher.pauseTab.pauseEntry="Pause {{pauseTargets}} checks when {{pauseTypes}} {{scenes}} {{windows}}"
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="Title"

View File

@@ -60,10 +60,10 @@ AdvSceneSwitcher.transitionTab.entry="从场景 {{scenes}} 切换到场景 {{sce
AdvSceneSwitcher.transitionTab.defaultTransitionEntry="当场景 {{scenes}} 被激活时更改默认转场特效为 {{transitions}}"
; Pause Scenes Tab
AdvSceneSwitcher.pauseScenesTab.title="暂停"
AdvSceneSwitcher.pauseScenesTab.pauseOnScene="当切换到这个场景时暂停场景切换器"
AdvSceneSwitcher.pauseScenesTab.pauseInFocus1="当窗口"
AdvSceneSwitcher.pauseScenesTab.pauseInFocus2="获得焦点时暂停场景切换器"
AdvSceneSwitcher.pauseTab.title="暂停"
AdvSceneSwitcher.pauseTab.pauseOnScene="当切换到这个场景时暂停场景切换器"
AdvSceneSwitcher.pauseTab.pauseInFocus1="当窗口"
AdvSceneSwitcher.pauseTab.pauseInFocus2="获得焦点时暂停场景切换器"
; Window Title Tab
AdvSceneSwitcher.windowTitleTab.title="窗口标题"

View File

@@ -944,53 +944,13 @@
</item>
</layout>
</widget>
<widget class="QWidget" name="pauseScenesTab">
<widget class="QWidget" name="pauseTab">
<attribute name="title">
<string>AdvSceneSwitcher.pauseScenesTab.title</string>
<string>AdvSceneSwitcher.pauseTab.title</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_7">
<item>
<widget class="QLabel" name="label_7">
<property name="text">
<string>AdvSceneSwitcher.pauseScenesTab.pauseOnScene</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="pauseScenesScenes">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>100</width>
<height>0</height>
</size>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_5">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QListWidget" name="pauseScenes">
<widget class="QListWidget" name="pauseEntries">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
@@ -998,17 +958,17 @@
</sizepolicy>
</property>
<property name="sortingEnabled">
<bool>true</bool>
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<layout class="QHBoxLayout" name="horizontalLayout_17">
<property name="spacing">
<number>4</number>
</property>
<item>
<widget class="QPushButton" name="pauseScenesAdd">
<widget class="QPushButton" name="pauseAdd">
<property name="maximumSize">
<size>
<width>22</width>
@@ -1024,7 +984,7 @@
</widget>
</item>
<item>
<widget class="QPushButton" name="pauseScenesRemove">
<widget class="QPushButton" name="pauseRemove">
<property name="maximumSize">
<size>
<width>22</width>
@@ -1040,126 +1000,92 @@
</widget>
</item>
<item>
<spacer name="horizontalSpacer_4">
<spacer name="horizontalSpacer_46">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<width>5</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="Line" name="line_4">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_34">
<item>
<widget class="QLabel" name="label_37">
<property name="text">
<string>AdvSceneSwitcher.pauseScenesTab.pauseInFocus1</string>
<widget class="Line" name="line_15">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="pauseWindowsWindows">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>100</width>
<height>0</height>
</size>
</property>
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_38">
<property name="text">
<string>AdvSceneSwitcher.pauseScenesTab.pauseInFocus2</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_33">
<spacer name="horizontalSpacer_57">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<width>5</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QListWidget" name="pauseWindows">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="sortingEnabled">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_21">
<item>
<widget class="QPushButton" name="pauseWindowsAdd">
<widget class="QPushButton" name="pauseUp">
<property name="maximumSize">
<size>
<width>22</width>
<height>22</height>
</size>
</property>
<property name="text">
<string/>
</property>
<property name="icon">
<iconset>
<normaloff>../../../forms/images/up.svg</normaloff>../../../forms/images/up.svg</iconset>
</property>
<property name="flat">
<bool>true</bool>
</property>
<property name="themeID" stdset="0">
<string notr="true">addIconSmall</string>
<string>upArrowIconSmall</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pauseWindowsRemove">
<widget class="QPushButton" name="pauseDown">
<property name="maximumSize">
<size>
<width>22</width>
<height>22</height>
</size>
</property>
<property name="text">
<string/>
</property>
<property name="icon">
<iconset>
<normaloff>../../../forms/images/down.svg</normaloff>../../../forms/images/down.svg</iconset>
</property>
<property name="flat">
<bool>true</bool>
</property>
<property name="themeID" stdset="0">
<string notr="true">removeIconSmall</string>
<string>downArrowIconSmall</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_32">
<spacer name="horizontalSpacer_11">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>

View File

@@ -385,7 +385,7 @@ int findTabIndex(QTabWidget *tabWidget, int pos)
tabName = "transitionsTab";
break;
case 2:
tabName = "pauseScenesTab";
tabName = "pauseTab";
break;
case 3:
tabName = "windowTitleTab";

View File

@@ -31,8 +31,6 @@ public:
void SetHideFrames();
void clearFrames(QListWidget *list);
int PauseScenesFindByData(const QString &scene);
int PauseWindowsFindByData(const QString &window);
int IgnoreWindowsFindByData(const QString &window);
int IgnoreIdleWindowsFindByData(const QString &window);
@@ -104,13 +102,10 @@ public slots:
void on_screenRegionUp_clicked();
void on_screenRegionDown_clicked();
void on_pauseScenes_currentRowChanged(int idx);
void on_pauseScenesAdd_clicked();
void on_pauseScenesRemove_clicked();
void on_pauseWindows_currentRowChanged(int idx);
void on_pauseWindowsAdd_clicked();
void on_pauseWindowsRemove_clicked();
void on_pauseUp_clicked();
void on_pauseDown_clicked();
void on_pauseAdd_clicked();
void on_pauseRemove_clicked();
void on_ignoreWindows_currentRowChanged(int idx);
void on_ignoreWindowsAdd_clicked();

View File

@@ -13,6 +13,7 @@ typedef enum {
} audioCondition;
struct AudioSwitch : virtual SceneSwitcherEntry {
static bool pause;
OBSWeakSource audioSource = nullptr;
int volumeThreshold = 0;
audioCondition condition = ABOVE;

View File

@@ -6,6 +6,7 @@ constexpr auto exe_func = 3;
constexpr auto default_priority_3 = exe_func;
struct ExecutableSwitch : SceneSwitcherEntry {
static bool pause;
QString exe = "";
bool inFocus = false;

View File

@@ -12,6 +12,7 @@ typedef enum {
} file_type;
struct FileSwitch : SceneSwitcherEntry {
static bool pause;
std::string file = obs_module_text("AdvSceneSwitcher.enterPath");
std::string text = obs_module_text("AdvSceneSwitcher.enterText");
bool remote = false;

View File

@@ -6,6 +6,7 @@ constexpr auto idle_func = 2;
constexpr auto default_priority_2 = idle_func;
struct IdleData : SceneSwitcherEntry {
static bool pause;
bool idleEnable = false;
int time = default_idle_time;
bool alreadySwitched = false;

View File

@@ -13,6 +13,7 @@ typedef enum {
} time_restriction;
struct MediaSwitch : SceneSwitcherEntry {
static bool pause;
OBSWeakSource source = nullptr;
obs_media_state state = OBS_MEDIA_STATE_NONE;
bool anyState = false;

View File

@@ -0,0 +1,64 @@
#pragma once
#include "switch-generic.hpp"
enum class PauseType {
Scene,
Window,
};
enum class PauseTarget {
All,
Transition,
Window,
Executable,
Region,
Media,
File,
Random,
Time,
Idle,
Sequence,
Audio,
};
struct PauseEntry : SceneSwitcherEntry {
PauseType pauseType = PauseType::Scene;
PauseTarget pauseTarget = PauseTarget::All;
std::string window = "";
const char *getType() { return "pause"; }
bool valid();
inline PauseEntry(){};
inline PauseEntry(OBSWeakSource scene_, PauseType pauseType_,
PauseTarget pauseTarget_, const std::string &window_)
: SceneSwitcherEntry(scene_, nullptr),
pauseType(pauseType_),
pauseTarget(pauseTarget_),
window(window_)
{
}
};
class PauseEntryWidget : public SwitchWidget {
Q_OBJECT
public:
PauseEntryWidget(PauseEntry *s);
PauseEntry *getSwitchData();
void setSwitchData(PauseEntry *s);
static void swapSwitchData(PauseEntryWidget *s1, PauseEntryWidget *s2);
private slots:
void PauseTypeChanged(int index);
void PauseTargetChanged(int index);
void WindowChanged(const QString &text);
private:
QComboBox *pauseTypes;
QComboBox *pauseTargets;
QComboBox *windows;
PauseEntry *switchData;
};

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@@ -2,6 +2,7 @@
#include "switch-generic.hpp"
struct RandomSwitch : SceneSwitcherEntry {
static bool pause;
double delay = 0.0;
const char *getType() { return "random"; }

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@@ -6,6 +6,7 @@ constexpr auto screen_region_func = 4;
constexpr auto default_priority_4 = screen_region_func;
struct ScreenRegionSwitch : SceneSwitcherEntry {
static bool pause;
int minX = 0, minY = 0, maxX = 0, maxY = 0;
const char *getType() { return "region"; }

View File

@@ -11,6 +11,7 @@ typedef enum {
} delay_units;
struct SceneSequenceSwitch : SceneSwitcherEntry {
static bool pause;
OBSWeakSource startScene = nullptr;
double delay = 0;
int delayMultiplier = 1;

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@@ -19,6 +19,7 @@ typedef enum {
} timeTrigger;
struct TimeSwitch : SceneSwitcherEntry {
static bool pause;
timeTrigger trigger = ANY_DAY;
QTime time = QTime(0, 0);

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@@ -17,6 +17,7 @@ struct SceneTransition : SceneSwitcherEntry {
};
struct DefaultSceneTransition : SceneSwitcherEntry {
static bool pause;
const char *getType() { return "def_transition"; }

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@@ -5,6 +5,7 @@ constexpr auto window_title_func = 5;
constexpr auto default_priority_5 = window_title_func;
struct WindowSwitch : SceneSwitcherEntry {
static bool pause;
std::string window = "";
bool fullscreen = false;
bool maximized = false;

View File

@@ -12,6 +12,7 @@
#include "switch-file.hpp"
#include "switch-idle.hpp"
#include "switch-media.hpp"
#include "switch-pause.hpp"
#include "switch-random.hpp"
#include "switch-screen-region.hpp"
#include "switch-time.hpp"
@@ -73,10 +74,6 @@ struct SwitcherData {
std::deque<ScreenRegionSwitch> screenRegionSwitches;
std::vector<OBSWeakSource> pauseScenesSwitches;
std::vector<std::string> pauseWindowsSwitches;
std::vector<std::string> ignoreWindowsSwitches;
std::deque<SceneSequenceSwitch> sceneSequenceSwitches;
@@ -105,6 +102,8 @@ struct SwitcherData {
std::deque<MediaSwitch> mediaSwitches;
std::deque<PauseEntry> pauseEntries;
std::deque<TimeSwitch> timeSwitches;
QDateTime liveTime;
@@ -207,6 +206,7 @@ struct SwitcherData {
void loadWindowTitleSwitches(obs_data_t *obj);
void loadScreenRegionSwitches(obs_data_t *obj);
void loadPauseSwitches(obs_data_t *obj);
void loadOldPauseSwitches(obs_data_t *obj);
void loadSceneSequenceSwitches(obs_data_t *obj);
void loadSceneTransitions(obs_data_t *obj);
void loadIdleSwitches(obs_data_t *obj);

View File

@@ -2,6 +2,7 @@
#include "headers/volume-control.hpp"
#include "headers/utility.hpp"
bool AudioSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_audioAdd_clicked()
@@ -74,7 +75,7 @@ void AdvSceneSwitcher::on_audioDown_clicked()
void SwitcherData::checkAudioSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (audioSwitches.size() == 0)
if (AudioSwitch::pause)
return;
for (AudioSwitch &s : audioSwitches) {

View File

@@ -1,6 +1,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool ExecutableSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_executableAdd_clicked()
@@ -74,6 +75,9 @@ void AdvSceneSwitcher::on_executableDown_clicked()
void SwitcherData::checkExeSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (executableSwitches.size() == 0 || ExecutableSwitch::pause)
return;
std::string title;
QStringList runningProcesses;
bool ignored = false;

View File

@@ -8,6 +8,7 @@
#include "headers/curl-helper.hpp"
#include "headers/utility.hpp"
bool FileSwitch::pause = false;
static QMetaObject::Connection addPulse;
static std::hash<std::string> strHash;
@@ -229,6 +230,9 @@ bool checkLocalFileContent(FileSwitch &s)
void SwitcherData::checkFileContent(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (FileSwitch::pause)
return;
for (FileSwitch &s : fileSwitches) {
if (!s.initialized())
continue;

View File

@@ -3,10 +3,12 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool IdleData::pause = false;
void SwitcherData::checkIdleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (!idleData.idleEnable)
if (!idleData.idleEnable || IdleData::pause)
return;
std::string title;

View File

@@ -1,6 +1,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool MediaSwitch::pause = false;
static QMetaObject::Connection addPulse;
constexpr auto media_played_to_end_idx = 8;
@@ -76,6 +77,9 @@ void AdvSceneSwitcher::on_mediaDown_clicked()
void SwitcherData::checkMediaSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (MediaSwitch::pause)
return;
for (MediaSwitch &mediaSwitch : mediaSwitches) {
if (!mediaSwitch.initialized())
continue;

View File

@@ -3,264 +3,265 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
void AdvSceneSwitcher::on_pauseScenesAdd_clicked()
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_pauseAdd_clicked()
{
QString sceneName = ui->pauseScenesScenes->currentText();
std::lock_guard<std::mutex> lock(switcher->m);
switcher->pauseEntries.emplace_back();
if (sceneName.isEmpty())
return;
OBSWeakSource source = GetWeakSourceByQString(sceneName);
QVariant v = QVariant::fromValue(sceneName);
QList<QListWidgetItem *> items =
ui->pauseScenes->findItems(sceneName, Qt::MatchExactly);
if (items.size() == 0) {
QListWidgetItem *item =
new QListWidgetItem(sceneName, ui->pauseScenes);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->pauseScenesSwitches.emplace_back(source);
ui->pauseScenes->sortItems();
}
listAddClicked(ui->pauseEntries,
new PauseEntryWidget(&switcher->pauseEntries.back()),
ui->pauseAdd, &addPulse);
}
void AdvSceneSwitcher::on_pauseScenesRemove_clicked()
void AdvSceneSwitcher::on_pauseRemove_clicked()
{
QListWidgetItem *item = ui->pauseScenes->currentItem();
QListWidgetItem *item = ui->pauseEntries->currentItem();
if (!item)
return;
QString pauseScene = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->pauseScenesSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s == GetWeakSourceByQString(pauseScene)) {
switches.erase(it);
break;
}
}
int idx = ui->pauseEntries->currentRow();
auto &switches = switcher->pauseEntries;
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_pauseWindowsAdd_clicked()
void AdvSceneSwitcher::on_pauseUp_clicked()
{
QString windowName = ui->pauseWindowsWindows->currentText();
if (windowName.isEmpty())
int index = ui->pauseEntries->currentRow();
if (!listMoveUp(ui->pauseEntries))
return;
QVariant v = QVariant::fromValue(windowName);
QList<QListWidgetItem *> items =
ui->pauseWindows->findItems(windowName, Qt::MatchExactly);
if (items.size() == 0) {
QListWidgetItem *item =
new QListWidgetItem(windowName, ui->pauseWindows);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->pauseWindowsSwitches.emplace_back(
windowName.toUtf8().constData());
ui->pauseWindows->sortItems();
}
}
void AdvSceneSwitcher::on_pauseWindowsRemove_clicked()
{
QListWidgetItem *item = ui->pauseWindows->currentItem();
if (!item)
return;
QString windowName = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->pauseWindowsSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s == windowName.toUtf8().constData()) {
switches.erase(it);
break;
}
}
}
delete item;
}
void AdvSceneSwitcher::on_pauseScenes_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->pauseScenes->item(idx);
QString scene = item->data(Qt::UserRole).toString();
PauseEntryWidget *s1 = (PauseEntryWidget *)ui->pauseEntries->itemWidget(
ui->pauseEntries->item(index));
PauseEntryWidget *s2 = (PauseEntryWidget *)ui->pauseEntries->itemWidget(
ui->pauseEntries->item(index - 1));
PauseEntryWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->pauseScenesSwitches) {
std::string name = GetWeakSourceName(s);
if (scene.compare(name.c_str()) == 0) {
ui->pauseScenesScenes->setCurrentText(name.c_str());
break;
}
}
std::swap(switcher->pauseEntries[index],
switcher->pauseEntries[index - 1]);
}
void AdvSceneSwitcher::on_pauseWindows_currentRowChanged(int idx)
void AdvSceneSwitcher::on_pauseDown_clicked()
{
if (loading)
return;
if (idx == -1)
int index = ui->pauseEntries->currentRow();
if (!listMoveDown(ui->pauseEntries))
return;
QListWidgetItem *item = ui->pauseWindows->item(idx);
QString window = item->data(Qt::UserRole).toString();
PauseEntryWidget *s1 = (PauseEntryWidget *)ui->pauseEntries->itemWidget(
ui->pauseEntries->item(index));
PauseEntryWidget *s2 = (PauseEntryWidget *)ui->pauseEntries->itemWidget(
ui->pauseEntries->item(index + 1));
PauseEntryWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->pauseWindowsSwitches) {
if (window.compare(s.c_str()) == 0) {
ui->pauseWindowsWindows->setCurrentText(s.c_str());
break;
}
std::swap(switcher->pauseEntries[index],
switcher->pauseEntries[index + 1]);
}
void resetPause()
{
DefaultSceneTransition::pause = false;
WindowSwitch::pause = false;
ExecutableSwitch::pause = false;
ScreenRegionSwitch::pause = false;
MediaSwitch::pause = false;
FileSwitch::pause = false;
RandomSwitch::pause = false;
TimeSwitch::pause = false;
IdleData::pause = false;
SceneSequenceSwitch::pause = false;
AudioSwitch::pause = false;
}
void setPauseTarget(PauseTarget &target, bool &verbose)
{
switch (target) {
case PauseTarget::All:
if (verbose)
blog(LOG_INFO, "pause all switching");
break;
case PauseTarget::Transition:
if (verbose)
blog(LOG_INFO, "pause def_transition switching");
DefaultSceneTransition::pause = true;
break;
case PauseTarget::Window:
if (verbose)
blog(LOG_INFO, "pause window switching");
WindowSwitch::pause = true;
break;
case PauseTarget::Executable:
if (verbose)
blog(LOG_INFO, "pause exec switching");
ExecutableSwitch::pause = true;
break;
case PauseTarget::Region:
if (verbose)
blog(LOG_INFO, "pause region switching");
ScreenRegionSwitch::pause = true;
break;
case PauseTarget::Media:
if (verbose)
blog(LOG_INFO, "pause media switching");
MediaSwitch::pause = true;
break;
case PauseTarget::File:
if (verbose)
blog(LOG_INFO, "pause file switching");
FileSwitch::pause = true;
break;
case PauseTarget::Random:
if (verbose)
blog(LOG_INFO, "pause random switching");
RandomSwitch::pause = true;
break;
case PauseTarget::Time:
if (verbose)
blog(LOG_INFO, "pause time switching");
TimeSwitch::pause = true;
break;
case PauseTarget::Idle:
if (verbose)
blog(LOG_INFO, "pause idle switching");
IdleData::pause = true;
break;
case PauseTarget::Sequence:
if (verbose)
blog(LOG_INFO, "pause sequence switching");
SceneSequenceSwitch::pause = true;
break;
case PauseTarget::Audio:
if (verbose)
blog(LOG_INFO, "pause audio switching");
AudioSwitch::pause = true;
break;
}
}
int AdvSceneSwitcher::PauseScenesFindByData(const QString &scene)
bool checkPauseScene(obs_weak_source_t *currentScene, obs_weak_source_t *scene,
PauseTarget &target, bool &verbose)
{
int count = ui->pauseScenes->count();
int idx = -1;
if (currentScene != scene)
return false;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->pauseScenes->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == scene) {
idx = i;
break;
}
}
return idx;
setPauseTarget(target, verbose);
if (target == PauseTarget::All)
return true;
return false;
}
int AdvSceneSwitcher::PauseWindowsFindByData(const QString &window)
bool checkPauseWindow(std::string &currentTitle, std::string &title,
PauseTarget &target, bool &verbose)
{
int count = ui->pauseWindows->count();
int idx = -1;
if (currentTitle != title)
return false;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->pauseWindows->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == window) {
idx = i;
break;
}
}
return idx;
setPauseTarget(target, verbose);
if (target == PauseTarget::All)
return true;
return false;
}
bool SwitcherData::checkPause()
{
bool pause = false;
bool pauseAll = false;
std::string title;
GetCurrentWindowTitle(title);
resetPause();
obs_source_t *currentSource = obs_frontend_get_current_scene();
obs_weak_source_t *ws = obs_source_get_weak_source(currentSource);
for (OBSWeakSource &s : pauseScenesSwitches) {
if (s == ws) {
pause = true;
for (PauseEntry &s : pauseEntries) {
if (s.pauseType == PauseType::Scene)
pauseAll = checkPauseScene(ws, s.scene, s.pauseTarget,
verbose);
else
pauseAll = checkPauseWindow(title, s.window,
s.pauseTarget, verbose);
if (pauseAll)
break;
}
}
obs_source_release(currentSource);
obs_weak_source_release(ws);
std::string title;
if (!pause) {
//lock.unlock();
GetCurrentWindowTitle(title);
//lock.lock();
for (std::string &window : pauseWindowsSwitches) {
if (window == title) {
pause = true;
break;
}
}
}
if (!pause) {
//lock.unlock();
GetCurrentWindowTitle(title);
//lock.lock();
for (std::string &window : pauseWindowsSwitches) {
try {
bool matches = std::regex_match(
title, std::regex(window));
if (matches) {
pause = true;
break;
}
} catch (const std::regex_error &) {
}
}
}
if (verbose && pause)
blog(LOG_INFO, "pause match");
return pause;
return pauseAll;
}
void SwitcherData::savePauseSwitches(obs_data_t *obj)
{
obs_data_array_t *pauseScenesArray = obs_data_array_create();
for (OBSWeakSource &scene : switcher->pauseScenesSwitches) {
for (PauseEntry &s : switcher->pauseEntries) {
obs_data_t *array_obj = obs_data_create();
obs_source_t *source = obs_weak_source_get_source(scene);
obs_data_set_int(array_obj, "pauseType",
static_cast<int>(s.pauseType));
obs_data_set_int(array_obj, "pauseTarget",
static_cast<int>(s.pauseTarget));
obs_data_set_string(array_obj, "pauseWindow", s.window.c_str());
obs_source_t *source = obs_weak_source_get_source(s.scene);
if (source) {
const char *n = obs_source_get_name(source);
obs_data_set_string(array_obj, "pauseScene", n);
obs_data_array_push_back(pauseScenesArray, array_obj);
}
obs_data_array_push_back(pauseScenesArray, array_obj);
obs_source_release(source);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "pauseScenes", pauseScenesArray);
obs_data_set_array(obj, "pauseEntries", pauseScenesArray);
obs_data_set_int(obj, "oldPauseValuesImported", 1);
obs_data_array_release(pauseScenesArray);
obs_data_array_t *pauseWindowsArray = obs_data_array_create();
for (std::string &window : switcher->pauseWindowsSwitches) {
obs_data_t *array_obj = obs_data_create();
obs_data_set_string(array_obj, "pauseWindow", window.c_str());
obs_data_array_push_back(pauseWindowsArray, array_obj);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "pauseWindows", pauseWindowsArray);
obs_data_array_release(pauseWindowsArray);
}
void SwitcherData::loadPauseSwitches(obs_data_t *obj)
{
switcher->pauseScenesSwitches.clear();
switcher->pauseEntries.clear();
// To be removed in future builds once most users have migrated
loadOldPauseSwitches(obj);
obs_data_array_t *pauseArray = obs_data_get_array(obj, "pauseEntries");
size_t count = obs_data_array_count(pauseArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj = obs_data_array_item(pauseArray, i);
PauseType type = static_cast<PauseType>(
obs_data_get_int(array_obj, "pauseType"));
PauseTarget target = static_cast<PauseTarget>(
obs_data_get_int(array_obj, "pauseTarget"));
const char *scene =
obs_data_get_string(array_obj, "pauseScene");
const char *window =
obs_data_get_string(array_obj, "pauseWindow");
switcher->pauseEntries.emplace_back(GetWeakSourceByName(scene),
type, target, window);
obs_data_release(array_obj);
}
obs_data_array_release(pauseArray);
}
void SwitcherData::loadOldPauseSwitches(obs_data_t *obj)
{
if (obs_data_get_int(obj, "oldPauseValuesImported"))
return;
obs_data_array_t *pauseScenesArray =
obs_data_get_array(obj, "pauseScenes");
@@ -273,15 +274,14 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
const char *scene =
obs_data_get_string(array_obj, "pauseScene");
switcher->pauseScenesSwitches.emplace_back(
GetWeakSourceByName(scene));
switcher->pauseEntries.emplace_back(GetWeakSourceByName(scene),
PauseType::Scene,
PauseTarget::All, "");
obs_data_release(array_obj);
}
obs_data_array_release(pauseScenesArray);
switcher->pauseWindowsSwitches.clear();
obs_data_array_t *pauseWindowsArray =
obs_data_get_array(obj, "pauseWindows");
count = obs_data_array_count(pauseWindowsArray);
@@ -293,7 +293,8 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
const char *window =
obs_data_get_string(array_obj, "pauseWindow");
switcher->pauseWindowsSwitches.emplace_back(window);
switcher->pauseEntries.emplace_back(nullptr, PauseType::Window,
PauseTarget::All, window);
obs_data_release(array_obj);
}
@@ -302,23 +303,153 @@ void SwitcherData::loadPauseSwitches(obs_data_t *obj)
void AdvSceneSwitcher::setupPauseTab()
{
populateSceneSelection(ui->pauseScenesScenes, false);
populateWindowSelection(ui->pauseWindowsWindows);
for (auto &scene : switcher->pauseScenesSwitches) {
std::string sceneName = GetWeakSourceName(scene);
QString text = QString::fromStdString(sceneName);
QListWidgetItem *item =
new QListWidgetItem(text, ui->pauseScenes);
item->setData(Qt::UserRole, text);
for (auto &s : switcher->pauseEntries) {
QListWidgetItem *item;
item = new QListWidgetItem(ui->pauseEntries);
ui->pauseEntries->addItem(item);
PauseEntryWidget *sw = new PauseEntryWidget(&s);
item->setSizeHint(sw->minimumSizeHint());
ui->pauseEntries->setItemWidget(item, sw);
}
for (auto &window : switcher->pauseWindowsSwitches) {
QString text = QString::fromStdString(window);
if (switcher->pauseEntries.size() == 0)
addPulse = PulseWidget(ui->pauseAdd, QColor(Qt::green));
}
QListWidgetItem *item =
new QListWidgetItem(text, ui->pauseWindows);
item->setData(Qt::UserRole, text);
void populatePauseTypes(QComboBox *list)
{
list->addItem(
obs_module_text("AdvSceneSwitcher.pauseTab.pauseTypeScene"));
list->addItem(
obs_module_text("AdvSceneSwitcher.pauseTab.pauseTypeWindow"));
}
void populatePauseTargets(QComboBox *list)
{
list->addItem(
obs_module_text("AdvSceneSwitcher.pauseTab.pauseTargetAll"));
list->addItem(obs_module_text("AdvSceneSwitcher.transitionTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.windowTitleTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.executableTab.title"));
list->addItem(
obs_module_text("AdvSceneSwitcher.screenRegionTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.mediaTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.fileTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.randomTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.timeTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.idleTab.title"));
list->addItem(
obs_module_text("AdvSceneSwitcher.sceneSequenceTab.title"));
list->addItem(obs_module_text("AdvSceneSwitcher.audioTab.title"));
}
PauseEntryWidget::PauseEntryWidget(PauseEntry *s) : SwitchWidget(s, false)
{
pauseTypes = new QComboBox();
pauseTargets = new QComboBox();
windows = new QComboBox();
QWidget::connect(pauseTypes, SIGNAL(currentIndexChanged(int)), this,
SLOT(PauseTypeChanged(int)));
QWidget::connect(pauseTargets, SIGNAL(currentIndexChanged(int)), this,
SLOT(PauseTargetChanged(int)));
QWidget::connect(windows, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(WindowChanged(const QString &)));
populatePauseTypes(pauseTypes);
populatePauseTargets(pauseTargets);
AdvSceneSwitcher::populateWindowSelection(windows);
windows->setEditable(true);
windows->setMaxVisibleItems(20);
if (s) {
scenes->setCurrentText(GetWeakSourceName(s->scene).c_str());
pauseTypes->setCurrentIndex(static_cast<int>(s->pauseType));
pauseTargets->setCurrentIndex(static_cast<int>(s->pauseTarget));
windows->setCurrentText(s->window.c_str());
if (s->pauseType == PauseType::Scene) {
windows->setDisabled(true);
windows->setVisible(false);
} else {
scenes->setDisabled(true);
scenes->setVisible(false);
}
}
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", scenes},
{"{{pauseTypes}}", pauseTypes},
{"{{pauseTargets}}", pauseTargets},
{"{{windows}}", windows}};
placeWidgets(obs_module_text("AdvSceneSwitcher.pauseTab.pauseEntry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
switchData = s;
loading = false;
}
PauseEntry *PauseEntryWidget::getSwitchData()
{
return switchData;
}
void PauseEntryWidget::setSwitchData(PauseEntry *s)
{
switchData = s;
}
void PauseEntryWidget::swapSwitchData(PauseEntryWidget *s1,
PauseEntryWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
PauseEntry *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void PauseEntryWidget::PauseTypeChanged(int index)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->pauseType = static_cast<PauseType>(index);
if (switchData->pauseType == PauseType::Scene) {
windows->setDisabled(true);
windows->setVisible(false);
scenes->setDisabled(false);
scenes->setVisible(true);
} else {
scenes->setDisabled(true);
scenes->setVisible(false);
windows->setDisabled(false);
windows->setVisible(true);
}
}
void PauseEntryWidget::PauseTargetChanged(int index)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->pauseTarget = static_cast<PauseTarget>(index);
}
void PauseEntryWidget::WindowChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->window = text.toStdString();
}
bool PauseEntry::valid()
{
return true;
}

View File

@@ -3,6 +3,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool RandomSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_randomAdd_clicked()
@@ -34,7 +35,7 @@ void AdvSceneSwitcher::on_randomRemove_clicked()
void SwitcherData::checkRandom(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &delay)
{
if (randomSwitches.size() == 0)
if (randomSwitches.size() == 0 || RandomSwitch::pause)
return;
std::deque<RandomSwitch> rs(randomSwitches);

View File

@@ -3,6 +3,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool ScreenRegionSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::clearFrames(QListWidget *list)
@@ -132,6 +133,9 @@ void AdvSceneSwitcher::on_screenRegionDown_clicked()
void SwitcherData::checkScreenRegionSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (ScreenRegionSwitch::pause)
return;
std::pair<int, int> cursorPos = getCursorPos();
int minRegionSize = 99999;

View File

@@ -5,6 +5,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool SceneSequenceSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_sceneSequenceAdd_clicked()
@@ -156,6 +157,9 @@ void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock)
{
if (SceneSequenceSwitch::pause)
return;
obs_source_t *currentSource = obs_frontend_get_current_scene();
obs_weak_source_t *ws = obs_source_get_weak_source(currentSource);

View File

@@ -1,6 +1,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool TimeSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_timeAdd_clicked()
@@ -107,7 +108,7 @@ bool checkRegularTime(TimeSwitch &s, int &interval)
void SwitcherData::checkTimeSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (timeSwitches.size() == 0)
if (TimeSwitch::pause)
return;
for (TimeSwitch &s : timeSwitches) {

View File

@@ -1,6 +1,8 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool DefaultSceneTransition::pause = false;
void AdvSceneSwitcher::on_transitionsAdd_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
@@ -138,7 +140,7 @@ void AdvSceneSwitcher::on_defaultTransitionsDown_clicked()
void SwitcherData::checkDefaultSceneTransitions(bool &match,
OBSWeakSource &transition)
{
if (checkedDefTransition)
if (checkedDefTransition || DefaultSceneTransition::pause)
return;
obs_source_t *currentSource = obs_frontend_get_current_scene();

View File

@@ -1,6 +1,7 @@
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
bool WindowSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_windowAdd_clicked()
@@ -187,6 +188,9 @@ bool isFocused(std::string &title)
void SwitcherData::checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (WindowSwitch::pause)
return;
std::string title;
bool ignored = false;

View File

@@ -27,11 +27,10 @@ void SwitcherData::Prune()
screenRegionSwitches.begin() + i--);
}
for (size_t i = 0; i < pauseScenesSwitches.size(); i++) {
OBSWeakSource &scene = pauseScenesSwitches[i];
if (!WeakSourceValid(scene))
pauseScenesSwitches.erase(pauseScenesSwitches.begin() +
i--);
for (size_t i = 0; i < pauseEntries.size(); i++) {
PauseEntry &s = pauseEntries[i];
if (!s.valid())
pauseEntries.erase(pauseEntries.begin() + i--);
}
for (size_t i = 0; i < sceneSequenceSwitches.size(); i++) {