add generic switch widget and setup new UI for exec switching

This commit is contained in:
WarmUpTill
2020-10-11 19:12:31 +02:00
parent bc3a7cd9be
commit 5b315d0574
12 changed files with 319 additions and 329 deletions

View File

@@ -40,13 +40,13 @@ void SceneSwitcher::on_audioUp_clicked()
if (!listMoveUp(ui->audioSwitches))
return;
AudioSwitchWidget *as1 =
AudioSwitchWidget *s1 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index));
AudioSwitchWidget *as2 =
AudioSwitchWidget *s2 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index - 1));
AudioSwitchWidget::swapSwitchData(as1, as2);
AudioSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
@@ -61,13 +61,13 @@ void SceneSwitcher::on_audioDown_clicked()
if (!listMoveDown(ui->audioSwitches))
return;
AudioSwitchWidget *as1 =
AudioSwitchWidget *s1 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index));
AudioSwitchWidget *as2 =
AudioSwitchWidget *s2 =
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
ui->audioSwitches->item(index + 1));
AudioSwitchWidget::swapSwitchData(as1, as2);
AudioSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
@@ -224,14 +224,12 @@ void AudioSwitch::resetVolmeter()
bool AudioSwitch::initialized()
{
return audioSource && SceneSwitcherEntry::initialized();
return SceneSwitcherEntry::initialized() && audioSource;
}
bool AudioSwitch::valid()
{
return !initialized() ||
((usePreviousScene || WeakSourceValid(scene)) &&
WeakSourceValid(audioSource) && WeakSourceValid(transition));
return SceneSwitcherEntry::valid() && WeakSourceValid(audioSource);
}
inline AudioSwitch::AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
@@ -320,10 +318,8 @@ void swap(AudioSwitch &first, AudioSwitch &second)
second.resetVolmeter();
}
AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s) : SwitchWidget(s)
{
audioScenes = new QComboBox();
audioTransitions = new QComboBox();
audioSources = new QComboBox();
audioVolumeThreshold = new QSpinBox();
@@ -348,24 +344,15 @@ AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
volMeter->GetSlider(), SLOT(setValue(int)));
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)), this,
SLOT(VolumeThresholdChanged(int)));
QWidget::connect(audioScenes,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SceneChanged(const QString &)));
QWidget::connect(audioTransitions,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(TransitionChanged(const QString &)));
QWidget::connect(audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
SceneSwitcher::populateSceneSelection(audioScenes, true);
SceneSwitcher::populateTransitionSelection(audioTransitions);
SceneSwitcher::populateAudioSelection(audioSources);
if (s) {
audioScenes->setCurrentText(
GetWeakSourceName(s->scene).c_str());
audioTransitions->setCurrentText(
scenes->setCurrentText(GetWeakSourceName(s->scene).c_str());
transitions->setCurrentText(
GetWeakSourceName(s->transition).c_str());
audioSources->setCurrentText(
GetWeakSourceName(s->audioSource).c_str());
@@ -381,9 +368,9 @@ AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s)
switchLayout->addWidget(aboveLabel);
switchLayout->addWidget(audioVolumeThreshold);
switchLayout->addWidget(switchLabel);
switchLayout->addWidget(audioScenes);
switchLayout->addWidget(scenes);
switchLayout->addWidget(usingLabel);
switchLayout->addWidget(audioTransitions);
switchLayout->addWidget(transitions);
switchLayout->addStretch();
QVBoxLayout *mainLayout = new QVBoxLayout;
@@ -408,20 +395,14 @@ void AudioSwitchWidget::setSwitchData(AudioSwitch *s)
switchData = s;
}
void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *as1,
AudioSwitchWidget *as2)
void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *s1,
AudioSwitchWidget *s2)
{
AudioSwitch *t = as1->getSwitchData();
as1->setSwitchData(as2->getSwitchData());
as2->setSwitchData(t);
}
SwitchWidget::swapSwitchData(s1, s2);
void AudioSwitchWidget::SceneChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->scene = GetWeakSourceByQString(text);
AudioSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void AudioSwitchWidget::UpdateVolmeterSource()
@@ -444,14 +425,6 @@ void AudioSwitchWidget::UpdateVolmeterSource()
volMeter->GetSlider()->setValue(switchData->volumeThreshold);
}
void AudioSwitchWidget::TransitionChanged(const QString &text)
{
if (loading || !switchData)
return;
std::lock_guard<std::mutex> lock(switcher->m);
switchData->transition = GetWeakTransitionByQString(text);
}
void AudioSwitchWidget::SourceChanged(const QString &text)
{
if (loading || !switchData)