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https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-21 17:34:57 -05:00
Fix for brackets in title
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parent
c88b283f3d
commit
243a41d740
37
switcher.cpp
37
switcher.cpp
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@ -23,21 +23,30 @@ void Switcher::switcherThreadFunc() {
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bool match = false;
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string name = "";
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bool checkFullscreen = false;
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for (std::map<string, Data>::iterator iter = settingsMap.begin(); iter != settingsMap.end(); ++iter)
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{
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try
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//first check if there is a direct match
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map<string, Data>::iterator it = settingsMap.find(windowname);
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if (it != settingsMap.end()) {
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name = it->second.sceneName;
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checkFullscreen = it->second.isFullscreen;
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match = true;
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}
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else {
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for (map<string, Data>::iterator iter = settingsMap.begin(); iter != settingsMap.end(); ++iter)
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{
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regex e = regex(iter->first);
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match = regex_match(windowname, e);
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if (match) {
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name = iter->second.sceneName;
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checkFullscreen = iter->second.isFullscreen;
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break;
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try
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{
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regex e = regex(iter->first);
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match = regex_match(windowname, e);
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if (match) {
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name = iter->second.sceneName;
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checkFullscreen = iter->second.isFullscreen;
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break;
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}
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}
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}
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catch(...)
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{
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catch (...)
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{
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}
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}
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}
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//do we only switch if window is also fullscreen?
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@ -76,7 +85,7 @@ void Switcher::switcherThreadFunc() {
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}
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}
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//sleep for a bit
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this_thread::sleep_for(std::chrono::milliseconds(1000));
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this_thread::sleep_for(chrono::milliseconds(1000));
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}
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}
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@ -208,7 +217,7 @@ string Switcher::GetActiveWindowTitle()
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{
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char wnd_title[256];
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//get handle of currently active window
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HWND hwnd = GetForegroundWindow();
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HWND hwnd = GetForegroundWindow();
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GetWindowTextA(hwnd, wnd_title, sizeof(wnd_title));
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return wnd_title;
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}
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