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https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-10-26 02:19:47 -05:00
Place frame buttons next to current cursor position
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@@ -128,8 +128,8 @@ AdvSceneSwitcher.condition.cursor.button.middle="Mittlere Maustaste"
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AdvSceneSwitcher.condition.cursor.button.right="Rechte Maustaste"
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AdvSceneSwitcher.condition.cursor.showFrame="Rahmen anzeigen"
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AdvSceneSwitcher.condition.cursor.hideFrame="Rahmen ausblenden"
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AdvSceneSwitcher.condition.cursor.entry.line1="Cursor {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="Cursor ist aktuell bei {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="Cursor {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}Cursor ist aktuell bei {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.scene="Szene"
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AdvSceneSwitcher.condition.scene.type.current="Aktuelle Szene ist"
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AdvSceneSwitcher.condition.scene.type.previous="Vorherige Szene ist"
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@@ -397,8 +397,8 @@ AdvSceneSwitcher.condition.cursor.showFrame="Show frame"
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AdvSceneSwitcher.condition.cursor.hideFrame="Hide frame"
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AdvSceneSwitcher.condition.cursor.drawFrame="Draw frame"
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AdvSceneSwitcher.condition.cursor.drawFrame.prompt="Drag to draw a cursor region. Release to apply. Press Esc or right-click to cancel."
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AdvSceneSwitcher.condition.cursor.entry.line1="Cursor{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="Cursor is currently at{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="Cursor{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}Cursor is currently at{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.scene="Scene"
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AdvSceneSwitcher.condition.scene.type.current="Current scene is"
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AdvSceneSwitcher.condition.scene.type.previous="Previous scene is"
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@@ -105,8 +105,8 @@ AdvSceneSwitcher.condition.cursor.type.region="está en la región"
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AdvSceneSwitcher.condition.cursor.type.moving="se está moviendo"
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AdvSceneSwitcher.condition.cursor.showFrame="Mostrar cuadro"
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AdvSceneSwitcher.condition.cursor.hideFrame="Ocultar cuadro"
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AdvSceneSwitcher.condition.cursor.entry.line1="El cursor es {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="El cursor se encuentra actualmente en {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="El cursor es {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}El cursor se encuentra actualmente en {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.scene="Escena"
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AdvSceneSwitcher.condition.scene.type.current="La escena actual es"
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AdvSceneSwitcher.condition.scene.type.previous="La escena anterior es"
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@@ -160,8 +160,8 @@ AdvSceneSwitcher.condition.cursor.button.middle="Bouton central de la souris"
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AdvSceneSwitcher.condition.cursor.button.right="Bouton droit de la souris"
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AdvSceneSwitcher.condition.cursor.showFrame="Afficher le cadre"
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AdvSceneSwitcher.condition.cursor.hideFrame="Masquer le cadre"
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AdvSceneSwitcher.condition.cursor.entry.line1="Le curseur{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="Le curseur est actuellement à{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="Le curseur{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}Le curseur est actuellement à{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.scene="Scène"
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AdvSceneSwitcher.condition.scene.type.current="La scène actuelle est"
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AdvSceneSwitcher.condition.scene.type.previous="La scène précédente est"
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@@ -305,8 +305,8 @@ AdvSceneSwitcher.condition.cursor.button.middle="マウスの中ボタン"
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AdvSceneSwitcher.condition.cursor.button.right="マウスの右ボタン"
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AdvSceneSwitcher.condition.cursor.showFrame="フレームを表示"
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AdvSceneSwitcher.condition.cursor.hideFrame="フレームを非表示"
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AdvSceneSwitcher.condition.cursor.entry.line1="カーソル{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="カーソルは現在{{xPos}}x{{yPos}}にあります"
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AdvSceneSwitcher.condition.cursor.layout.line1="カーソル{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}カーソルは現在{{xPos}}x{{yPos}}にあります"
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AdvSceneSwitcher.condition.scene="シーン"
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AdvSceneSwitcher.condition.scene.type.current="現在のシーンは"
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AdvSceneSwitcher.condition.scene.type.previous="前のシーンは"
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@@ -268,8 +268,8 @@ AdvSceneSwitcher.condition.cursor.button.middle="Botão do meio do mouse"
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AdvSceneSwitcher.condition.cursor.button.right="Botão direito do mouse"
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AdvSceneSwitcher.condition.cursor.showFrame="Mostrar quadro"
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AdvSceneSwitcher.condition.cursor.hideFrame="Ocultar quadro"
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AdvSceneSwitcher.condition.cursor.entry.line1="Cursor{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="O cursor está atualmente em{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="Cursor{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}O cursor está atualmente em{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.scene="Cena"
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AdvSceneSwitcher.condition.scene.type.current="A cena atual é"
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AdvSceneSwitcher.condition.scene.type.previous="A cena anterior é"
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@@ -96,8 +96,8 @@ AdvSceneSwitcher.condition.cursor.type.region="alanında"
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AdvSceneSwitcher.condition.cursor.type.moving="hareketlidir"
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AdvSceneSwitcher.condition.cursor.showFrame="Çerçeveyi Göster"
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AdvSceneSwitcher.condition.cursor.hideFrame="Çerçeveyi Gizle"
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AdvSceneSwitcher.condition.cursor.entry.line1="İmleç {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="İmleç şuanda {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="İmleç {{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}İmleç şuanda {{xPos}} x {{yPos}}"
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AdvSceneSwitcher.condition.scene="Sahne"
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AdvSceneSwitcher.condition.scene.type.current="Mevcut Sahne"
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AdvSceneSwitcher.condition.scene.type.previous="Önceki Sahne"
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@@ -352,8 +352,8 @@ AdvSceneSwitcher.condition.cursor.button.middle="鼠标中键"
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AdvSceneSwitcher.condition.cursor.button.right="鼠标右键"
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AdvSceneSwitcher.condition.cursor.showFrame="显示边框"
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AdvSceneSwitcher.condition.cursor.hideFrame="隐藏边框"
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AdvSceneSwitcher.condition.cursor.entry.line1="光标{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}{{toggleFrameButton}}"
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AdvSceneSwitcher.condition.cursor.entry.line2="光标当前位置{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.cursor.layout.line1="光标{{conditions}}{{buttons}}{{minX}}{{minY}}{{maxX}}{{maxY}}"
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AdvSceneSwitcher.condition.cursor.layout.line2="{{toggleFrameButton}}{{drawFrameButton}}光标当前位置{{xPos}}x{{yPos}}"
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AdvSceneSwitcher.condition.scene="场景"
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AdvSceneSwitcher.condition.scene.type.current="当前场景是"
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AdvSceneSwitcher.condition.scene.type.previous="上一个场景是"
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@@ -197,7 +197,7 @@ MacroConditionCursorEdit::MacroConditionCursorEdit(
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connect(_drawFrame, &QPushButton::clicked, this,
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&MacroConditionCursorEdit::DrawFrame, Qt::QueuedConnection);
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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const std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{conditions}}", _conditions},
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{"{{buttons}}", _buttons},
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{"{{minX}}", _minX},
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@@ -207,16 +207,16 @@ MacroConditionCursorEdit::MacroConditionCursorEdit(
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{"{{xPos}}", _xPos},
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{"{{yPos}}", _yPos},
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{"{{toggleFrameButton}}", _frameToggle},
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{"{{drawFrameButton}}", _drawFrame},
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};
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QHBoxLayout *line1 = new QHBoxLayout;
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auto line1 = new QHBoxLayout;
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PlaceWidgets(obs_module_text(
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"AdvSceneSwitcher.condition.cursor.entry.line1"),
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"AdvSceneSwitcher.condition.cursor.layout.line1"),
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line1, widgetPlaceholders);
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PlaceWidgets(obs_module_text(
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"AdvSceneSwitcher.condition.cursor.entry.line2"),
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"AdvSceneSwitcher.condition.cursor.layout.line2"),
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_curentPosLayout, widgetPlaceholders);
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_curentPosLayout->addWidget(_drawFrame);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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auto mainLayout = new QVBoxLayout;
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mainLayout->addLayout(line1);
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mainLayout->addLayout(_curentPosLayout);
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setLayout(mainLayout);
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@@ -345,8 +345,6 @@ void MacroConditionCursorEdit::SetWidgetVisibility()
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_minY->setVisible(isRegionCondition);
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_maxX->setVisible(isRegionCondition);
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_maxY->setVisible(isRegionCondition);
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_frameToggle->setVisible(isRegionCondition);
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_drawFrame->setVisible(isRegionCondition);
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SetLayoutVisible(_curentPosLayout, isRegionCondition);
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if (_frame.isVisible()) {
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ToggleFrame();
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