Adjust scene order action to support current scene

This commit is contained in:
WarmUpTill 2021-06-27 13:28:12 +02:00 committed by WarmUpTill
parent efef29603b
commit 0824abc4f5
2 changed files with 17 additions and 19 deletions

View File

@ -1,6 +1,7 @@
#pragma once
#include <QSpinBox>
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
enum class SceneOrderAction {
MOVE_UP,
@ -23,7 +24,7 @@ public:
return std::make_shared<MacroActionSceneOrder>();
}
OBSWeakSource _scene;
SceneSelection _scene;
OBSWeakSource _source;
SceneOrderAction _action = SceneOrderAction::MOVE_UP;
int _position = 0;
@ -51,7 +52,7 @@ public:
}
private slots:
void SceneChanged(const QString &text);
void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text);
void ActionChanged(int value);
void PositionChanged(int value);
@ -59,7 +60,7 @@ signals:
void HeaderInfoChanged(const QString &);
protected:
QComboBox *_scenes;
SceneSelectionWidget *_scenes;
QComboBox *_sources;
QComboBox *_actions;
QSpinBox *_position;

View File

@ -24,7 +24,7 @@ const static std::map<SceneOrderAction, std::string> actionTypes = {
bool MacroActionSceneOrder::PerformAction()
{
auto s = obs_weak_source_get_source(_scene);
auto s = obs_weak_source_get_source(_scene.GetScene());
auto scene = obs_scene_from_source(s);
auto name = GetWeakSourceName(_source);
auto items = getSceneItemsWithName(scene, name);
@ -62,8 +62,8 @@ void MacroActionSceneOrder::LogAction()
if (it != actionTypes.end()) {
vblog(LOG_INFO,
"performed order action \"%s\" for source \"%s\" on scene \"%s\"",
it->second.c_str(), GetWeakSourceName(_scene).c_str(),
GetWeakSourceName(_scene).c_str());
it->second.c_str(), GetWeakSourceName(_source).c_str(),
_scene.ToString().c_str());
} else {
blog(LOG_WARNING, "ignored unknown scene order action %d",
static_cast<int>(_action));
@ -73,7 +73,7 @@ void MacroActionSceneOrder::LogAction()
bool MacroActionSceneOrder::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str());
_scene.Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_int(obj, "position", _position);
@ -83,8 +83,7 @@ bool MacroActionSceneOrder::Save(obs_data_t *obj)
bool MacroActionSceneOrder::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
const char *sceneName = obs_data_get_string(obj, "scene");
_scene = GetWeakSourceByName(sceneName);
_scene.Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
_action =
@ -95,9 +94,8 @@ bool MacroActionSceneOrder::Load(obs_data_t *obj)
std::string MacroActionSceneOrder::GetShortDesc()
{
if (_scene && _source) {
return GetWeakSourceName(_scene) + " - " +
GetWeakSourceName(_source);
if (_source) {
return _scene.ToString() + " - " + GetWeakSourceName(_source);
}
return "";
}
@ -113,18 +111,17 @@ MacroActionSceneOrderEdit::MacroActionSceneOrderEdit(
QWidget *parent, std::shared_ptr<MacroActionSceneOrder> entryData)
: QWidget(parent)
{
_scenes = new QComboBox();
_scenes = new SceneSelectionWidget(window(), false, false, true);
_sources = new QComboBox();
_actions = new QComboBox();
_position = new QSpinBox();
populateActionSelection(_actions);
populateSceneSelection(_scenes);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_scenes, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SceneChanged(const QString &)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QWidget::connect(_position, SIGNAL(valueChanged(int)), this,
@ -154,7 +151,7 @@ void MacroActionSceneOrderEdit::UpdateEntryData()
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_scenes->setCurrentText(GetWeakSourceName(_entryData->_scene).c_str());
_scenes->SetScene(_entryData->_scene);
populateSceneItemSelection(_sources, _entryData->_scene);
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
@ -163,14 +160,14 @@ void MacroActionSceneOrderEdit::UpdateEntryData()
SceneOrderAction::POSITION);
}
void MacroActionSceneOrderEdit::SceneChanged(const QString &text)
void MacroActionSceneOrderEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = GetWeakSourceByQString(text);
_entryData->_scene = s;
}
_sources->clear();
populateSceneItemSelection(_sources, _entryData->_scene);