add separate hotkey (fix for out of tree builds)

This commit is contained in:
WarmUpTill
2020-02-16 20:47:55 +01:00
parent 218ad13160
commit 05540b61a1
4 changed files with 13 additions and 188 deletions

View File

@@ -164,8 +164,15 @@ void switchScene(OBSWeakSource& scene, OBSWeakSource& transition);
/********************************************************************************
* Hotkey helper
********************************************************************************/
void startStopHotkeyFunc(void* data, obs_hotkey_id id, obs_hotkey_t* hotkey, bool pressed);
void loadKeybinding(obs_hotkey_id hotkeyId);
#define TOGGLE_HOTKEY_PATH "hotkey_toggle.txt"
#define STOP_HOTKEY_PATH "hotkey_stop.txt"
#define START_HOTKEY_PATH "hotkey_start.txt"
void stopHotkeyFunc(void* data, obs_hotkey_id id, obs_hotkey_t* hotkey, bool pressed);
void startHotkeyFunc(void* data, obs_hotkey_id id, obs_hotkey_t* hotkey, bool pressed);
void startStopToggleHotkeyFunc(void* data, obs_hotkey_id id, obs_hotkey_t* hotkey, bool pressed);
void loadKeybinding(obs_hotkey_id hotkeyId, string path);
/********************************************************************************