mirror of
https://github.com/yawut/SDL.git
synced 2026-09-27 02:36:39 -05:00
eab211d0b3c69bb5dd9fb8970b7ce50c2c7a6493
devbeer
The current SDL2.spec fails to build with:
Checking for unpackaged file(s): /usr/lib/rpm/check-files /tmp/build/rpmbuild/BUILDROOT/SDL2-2.0.9-2.x86_64
error: Installed (but unpackaged) file(s) found:
/usr/lib64/cmake/SDL2/sdl2-config.cmake
RPM build errors:
Installed (but unpackaged) file(s) found:
/usr/lib64/cmake/SDL2/sdl2-config.cmake
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Languages
C
86.7%
Objective-C
3.9%
C++
2.8%
Shell
2.6%
Java
1.4%
Other
2.3%