SDL/src/render/opengl
Sam Lantinga f14f70bc64 Fixed loading textures when the window starts hidden.
The viewport automatically resets to the window size when you programmatically resize the window.
2012-01-22 21:46:06 -05:00
..
SDL_glfuncs.h Added function SDL_RenderSetClipRect() 2011-02-07 20:06:26 -08:00
SDL_render_gl.c Fixed loading textures when the window starts hidden. 2012-01-22 21:46:06 -05:00
SDL_shaders_gl.c Happy New Year! 2011-12-31 09:28:07 -05:00
SDL_shaders_gl.h Happy New Year! 2011-12-31 09:28:07 -05:00