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From Gabriel Jacobo: What I did notice is that calling data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value); doesn't produce any result in Android GLES1.1 if the active framebuffer is the default one, ie, whatever is in value stays unmodified. |
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| direct3d | ||
| nds | ||
| opengl | ||
| opengles | ||
| opengles2 | ||
| software | ||
| mmx.h | ||
| SDL_render.c | ||
| SDL_sysrender.h | ||
| SDL_yuv_mmx.c | ||
| SDL_yuv_sw_c.h | ||
| SDL_yuv_sw.c | ||