SDL/src/render
Sam Lantinga c1bfee0f2d Fixed bug 1583 - Fix build for disabled SDL render subsystem
Marcus von Appen

If one wants to disable the SDL render subsystem, the build breaks on several platforms due to an empty render_drivers array in SDL_render.c.
2013-04-25 00:15:09 -07:00
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direct3d Make SDL_SetError and friends unconditionally return -1. 2013-03-31 12:48:50 -04:00
opengl SDL_GL_DeleteContext would leave an invalid current_glctx. 2013-04-22 18:15:08 -07:00
opengles Make SDL_SetError and friends unconditionally return -1. 2013-03-31 12:48:50 -04:00
opengles2 Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer. 2013-04-17 11:45:50 -04:00
psp Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer) 2013-04-23 16:54:52 -03:00
software Make SDL_SetError and friends unconditionally return -1. 2013-03-31 12:48:50 -04:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Fixed bug 1583 - Fix build for disabled SDL render subsystem 2013-04-25 00:15:09 -07:00
SDL_sysrender.h Removed Nintendo DS support since nobody has volunteered to maintain it for over a year. 2013-03-17 09:44:58 -07:00
SDL_yuv_mmx.c Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_yuv_sw_c.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_yuv_sw.c Make SDL_SetError and friends unconditionally return -1. 2013-03-31 12:48:50 -04:00