SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
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2018-08-21 20:20:54 -07:00
acinclude
android-project Don't crash if the app doesn't have Bluetooth permissions 2018-08-21 11:59:13 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds. 2018-07-05 23:01:10 +03:00
cmake wayland: Keep protocol XML files in-tree. 2018-06-25 09:37:25 -07:00
debian Updated copyright for 2018 2018-01-03 10:03:25 -08:00
docs audio: Added ARM NEON versions of audio converters. 2018-05-16 02:03:06 -04:00
include Moved SDL_IsTablet() to a cross-platform API function 2018-08-21 20:03:54 -07:00
src Moved SDL_IsTablet() to a cross-platform API function 2018-08-21 20:03:54 -07:00
test First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
VisualC Added the dummy sensor driver to the Visual Studio projects 2018-08-21 13:42:44 -07:00
VisualC-WinRT Fixed UWP build 2018-08-21 20:20:54 -07:00
visualtest ran 'chmod -x' on many files 2018-06-12 14:00:15 +03:00
wayland-protocols wayland: Keep protocol XML files in-tree. 2018-06-25 09:37:25 -07:00
Xcode Fixed bug 4228 - Clean-up Xcode projects 2018-08-21 16:47:44 -07:00
Xcode-iOS Removed dependency on C++ runtime on iOS 2018-08-21 19:42:19 -07:00
.hgignore First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Android.mk First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
configure Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
configure.in Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
COPYING.txt Updated copyright for 2018 2018-01-03 10:03:25 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00
Makefile.minimal Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.pandora Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.psp Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Makefile.wiz Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
README-SDL.txt
README.txt
sdl2-config.cmake.in
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake
TODO.txt
VisualC.html
WhatsNew.txt Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened 2018-03-07 13:30:40 -08:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)