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SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Fixes missing rendering on macOS 10.14 ("Mojave").
Fixes Bugzilla #4272.
(transplanted from 55489adbb75c8eb7c7719a3f9c85a15d06df2f27)
--HG--
branch : SDL-ryan-batching-renderer
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| acinclude | ||
| android-project | ||
| android-project-ant | ||
| build-scripts | ||
| cmake | ||
| debian | ||
| docs | ||
| include | ||
| src | ||
| test | ||
| VisualC | ||
| VisualC-WinRT | ||
| visualtest | ||
| wayland-protocols | ||
| Xcode | ||
| Xcode-iOS | ||
| .hgignore | ||
| .hgtags | ||
| Android.mk | ||
| autogen.sh | ||
| BUGS.txt | ||
| cmake_uninstall.cmake.in | ||
| CMakeLists.txt | ||
| configure | ||
| configure.in | ||
| COPYING.txt | ||
| CREDITS.txt | ||
| INSTALL.txt | ||
| Makefile.in | ||
| Makefile.minimal | ||
| Makefile.pandora | ||
| Makefile.psp | ||
| Makefile.wiz | ||
| README-SDL.txt | ||
| README.txt | ||
| sdl2-config.cmake.in | ||
| sdl2-config.in | ||
| sdl2.m4 | ||
| sdl2.pc.in | ||
| SDL2.spec.in | ||
| SDL2Config.cmake | ||
| TODO.txt | ||
| VisualC.html | ||
| WhatsNew.txt | ||
Simple DirectMedia Layer
(SDL)
Version 2.0
---
https://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)