Lauri Kasanen 7d55ccb8b0 Fix GetGlobalMouseState when xi2 is not available at runtime
(cherry picked from commit 0123d6311d5c0059d617324426ef7eef8d577d9b)
2023-02-19 09:56:39 -08:00
2023-02-09 17:19:46 -08:00
2023-01-09 09:48:21 -08:00
2022-11-17 10:43:45 +01:00
2023-01-09 09:48:21 -08:00
2022-11-28 12:33:03 -08:00
2023-01-09 09:48:21 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Readme 157 MiB
Languages
C 86.7%
Objective-C 3.9%
C++ 2.8%
Shell 2.6%
Java 1.4%
Other 2.3%