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atomic
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Fixed bug 1122 (spinlock fails to compile with -march=armv4t)
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2011-02-16 17:17:21 -08:00 |
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audio
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Fixed bug #1085 (Jump to NULL function pointer on ALSA_OpenDevice)
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2011-02-16 04:08:28 -08:00 |
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core
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Our minimum Windows version is Windows 2000, so it's okay to directly call InitializeCriticalSectionAndSpinCount()..
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2011-02-17 09:26:15 -08:00 |
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cpuinfo
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Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
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2011-02-11 23:02:35 -08:00 |
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events
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Fixed warnings about unused variables and so forth.
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2011-02-17 02:18:41 -08:00 |
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file
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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haptic
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Frank Zago to sdl
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2011-02-12 11:36:56 -08:00 |
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joystick
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Fixed bug #1121 (More than one device through SDL_JOYSTICK_DEVICE)
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2011-02-16 04:51:13 -08:00 |
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libm
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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loadso
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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main
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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power
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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render
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Zero streaming textures to reduce confusion.
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2011-02-17 18:58:43 -08:00 |
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stdlib
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Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
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2011-02-16 15:25:10 -08:00 |
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thread
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Our minimum Windows version is Windows 2000, so it's okay to directly call InitializeCriticalSectionAndSpinCount()..
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2011-02-17 09:26:15 -08:00 |
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timer
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Frank Zago to sdl
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2011-02-12 11:36:56 -08:00 |
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video
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Our minimum Windows version is Windows 2000, so it's okay to directly call InitializeCriticalSectionAndSpinCount()..
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2011-02-17 09:26:15 -08:00 |
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SDL_assert_c.h
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_assert.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_compat.c
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Setup the screensaver in the OpenGL case as well.
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2011-02-16 02:57:00 -08:00 |
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SDL_error_c.h
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_error.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_fatal.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_fatal.h
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_hints.c
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This should match the header change.
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2011-02-12 12:04:23 -08:00 |
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SDL_log.c
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Source is not executable...
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2011-02-16 12:52:09 -08:00 |
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SDL.c
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Made it possible to build SDL from a fresh checkout without any additional steps.
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2011-02-16 02:37:09 -08:00 |