Files
SDL/include
Ryan C. Gordon 6282a112e5 Removed anisotropic option from SDL_HINT_RENDER_SCALE_QUALITY.
Anisotropic filtering is meant to be used for textures at a stark
 angle, not perpendicular to the camera.
2013-08-06 00:23:04 -04:00
..
2013-06-27 17:07:24 -07:00
2013-02-15 08:47:44 -08:00