Logo
Explore Help
Sign In
Leahnaya/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/yawut/SDL.git synced 2026-09-05 23:56:19 -05:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
53a86d45bd970f03cdb3d7b3d8447f7f41e74e9a
SDL/src/render
History
Sam Lantinga 53a86d45bd Check the return value of glGenTextures()
2013-08-10 10:49:26 -07:00
..
direct3d
Reset the viewport when we reset the other D3D state.
2013-08-07 01:14:04 -07:00
opengl
Check the return value of glGenTextures()
2013-08-10 10:49:26 -07:00
opengles
Check the return value of glGenTextures()
2013-08-10 10:49:26 -07:00
opengles2
Check the return value of glGenTextures()
2013-08-10 10:49:26 -07:00
psp
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
software
Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code.
2013-08-06 22:31:11 -07:00
mmx.h
Made it possible to create a texture of any format, even if not supported by the renderer.
2011-02-03 00:19:40 -08:00
SDL_render.c
Fixed bug 1968 - SDL_RenderCopy stretch loses proportion on viewport boundaries for 3D renderers
2013-08-01 09:15:36 -07:00
SDL_sysrender.h
When the window is resized, the viewport is automatically reset.
2013-05-29 03:22:19 -07:00
SDL_yuv_mmx.c
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
SDL_yuv_sw_c.h
Happy New Year!
2013-02-15 08:47:44 -08:00
SDL_yuv_sw.c
Include SDL_assert.h to fix broken build.
2013-07-20 21:22:37 -04:00
Powered by Gitea Version: 1.24.6 Page: 247ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API