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android
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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bwindow
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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cocoa
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Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
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2011-03-11 16:54:43 -08:00 |
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directfb
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Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
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2011-03-11 16:54:43 -08:00 |
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dummy
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Changed the concept of a render clip rect to a render viewport.
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2011-02-15 13:59:59 -08:00 |
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nds
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A better way of setting the fullscreen flag for windows on Nintendo DS
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2011-03-06 21:18:36 -08:00 |
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pandora
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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uikit
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Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
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2011-03-09 17:38:12 -08:00 |
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windows
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Removed unreferenced variable
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2011-03-13 11:17:11 -07:00 |
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x11
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Fixed so code will compile with SDL_config_minimal.h
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2011-03-12 13:21:57 -08:00 |
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SDL_blit_1.c
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Fixed warnings about unused variables and so forth.
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2011-02-17 02:18:41 -08:00 |
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SDL_blit_0.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_blit_A.c
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Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
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2011-03-07 01:34:38 -08:00 |
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SDL_blit_auto.c
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Fixed compiler warnings
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2011-03-06 21:17:09 -08:00 |
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SDL_blit_auto.h
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Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
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2011-01-31 23:23:57 -08:00 |
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SDL_blit_copy.c
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Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
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2011-02-16 15:25:10 -08:00 |
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SDL_blit_copy.h
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Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order)
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2011-02-16 15:25:10 -08:00 |
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SDL_blit_N.c
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Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
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2011-03-07 01:34:38 -08:00 |
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SDL_blit_slow.c
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Fixed compiler warnings
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2011-03-06 21:17:09 -08:00 |
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SDL_blit_slow.h
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_blit.c
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Re-added the 3DNow! and AltiVec instruction support.
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2011-02-22 21:44:36 -08:00 |
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SDL_blit.h
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Fixed compile error
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2011-03-07 09:25:42 -08:00 |
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SDL_bmp.c
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A few fixes:
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2011-02-13 13:46:10 -08:00 |
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SDL_clipboard.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_fillrect.c
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Changed the concept of a render clip rect to a render viewport.
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2011-02-15 13:59:59 -08:00 |
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SDL_pixels_c.h
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A few fixes:
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2011-02-13 13:46:10 -08:00 |
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SDL_pixels.c
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Fixed permissions for C source files
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2011-03-11 11:52:41 -08:00 |
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SDL_rect_c.h
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Center the old SDL 1.2 screen in the window if we can't get the size we wanted.
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2011-02-13 23:09:18 -08:00 |
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SDL_rect.c
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Center the old SDL 1.2 screen in the window if we can't get the size we wanted.
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2011-02-13 23:09:18 -08:00 |
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SDL_RLEaccel_c.h
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_RLEaccel.c
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Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
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2011-03-07 01:34:38 -08:00 |
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SDL_shape_internals.h
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Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
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2010-08-14 20:29:51 -04:00 |
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SDL_shape.c
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Window coordinates are in the global space and windows are not tied to a particular display.
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2011-02-10 14:44:25 -08:00 |
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SDL_stretch.c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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SDL_surface.c
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Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream.
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2011-03-07 00:30:05 -08:00 |
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SDL_sysvideo.h
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Gamma support is back!
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2011-03-11 08:49:20 -08:00 |
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SDL_video.c
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Fixed operator precedence
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2011-03-11 18:38:29 -08:00 |
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sdlgenblit.pl
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Fixed compiler warnings
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2011-03-06 21:17:09 -08:00 |