SDL/src/video
2011-03-13 11:17:11 -07:00
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android Happy 2011! :) 2011-02-11 22:37:15 -08:00
bwindow Happy 2011! :) 2011-02-11 22:37:15 -08:00
cocoa Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch) 2011-03-11 16:54:43 -08:00
directfb Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch) 2011-03-11 16:54:43 -08:00
dummy Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
nds A better way of setting the fullscreen flag for windows on Nintendo DS 2011-03-06 21:18:36 -08:00
pandora Happy 2011! :) 2011-02-11 22:37:15 -08:00
uikit Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS) 2011-03-09 17:38:12 -08:00
windows Removed unreferenced variable 2011-03-13 11:17:11 -07:00
x11 Fixed so code will compile with SDL_config_minimal.h 2011-03-12 13:21:57 -08:00
SDL_blit_1.c Fixed warnings about unused variables and so forth. 2011-02-17 02:18:41 -08:00
SDL_blit_0.c Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_blit_A.c Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels. 2011-03-07 01:34:38 -08:00
SDL_blit_auto.c Fixed compiler warnings 2011-03-06 21:17:09 -08:00
SDL_blit_auto.h Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. 2011-01-31 23:23:57 -08:00
SDL_blit_copy.c Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order) 2011-02-16 15:25:10 -08:00
SDL_blit_copy.h Fixed bug #1090 (SDL_BlitCopyOverlap() assumes memcpy() operates in order) 2011-02-16 15:25:10 -08:00
SDL_blit_N.c Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels. 2011-03-07 01:34:38 -08:00
SDL_blit_slow.c Fixed compiler warnings 2011-03-06 21:17:09 -08:00
SDL_blit_slow.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_blit.c Re-added the 3DNow! and AltiVec instruction support. 2011-02-22 21:44:36 -08:00
SDL_blit.h Fixed compile error 2011-03-07 09:25:42 -08:00
SDL_bmp.c A few fixes: 2011-02-13 13:46:10 -08:00
SDL_clipboard.c Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_fillrect.c Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
SDL_pixels_c.h A few fixes: 2011-02-13 13:46:10 -08:00
SDL_pixels.c Fixed permissions for C source files 2011-03-11 11:52:41 -08:00
SDL_rect_c.h Center the old SDL 1.2 screen in the window if we can't get the size we wanted. 2011-02-13 23:09:18 -08:00
SDL_rect.c Center the old SDL 1.2 screen in the window if we can't get the size we wanted. 2011-02-13 23:09:18 -08:00
SDL_RLEaccel_c.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_RLEaccel.c Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels. 2011-03-07 01:34:38 -08:00
SDL_shape_internals.h Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree(). 2010-08-14 20:29:51 -04:00
SDL_shape.c Window coordinates are in the global space and windows are not tied to a particular display. 2011-02-10 14:44:25 -08:00
SDL_stretch.c Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_surface.c Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream. 2011-03-07 00:30:05 -08:00
SDL_sysvideo.h Gamma support is back! 2011-03-11 08:49:20 -08:00
SDL_video.c Fixed operator precedence 2011-03-11 18:38:29 -08:00
sdlgenblit.pl Fixed compiler warnings 2011-03-06 21:17:09 -08:00