Files
SDL/include
Sam Lantinga 4862c1fc30 Updated blend semantics so blending uses the following formula:
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
    dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.

Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
..
2013-06-27 17:07:24 -07:00
2013-02-15 08:47:44 -08:00
2013-07-21 23:01:01 -07:00