mirror of
https://github.com/yawut/SDL.git
synced 2026-10-25 08:02:40 -05:00
3bee5cf538daf56b1ca6d69bd819f641fab4552d
This allows us to re-enable XInput correlation for RAWINPUT devices without reintroducing the controller shutdown bug for controllers using the wireless adapter in https://github.com/libsdl-org/SDL/issues/3468. Fixes https://github.com/libsdl-org/SDL/issues/7940 (cherry picked from commit a0a3957eb65e22721a124476072af0f6f5a7ca18)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Languages
C
86.7%
Objective-C
3.9%
C++
2.8%
Shell
2.6%
Java
1.4%
Other
2.3%