SDL/src/video
Sam Lantinga 31affb7a1a More improvements for bug #373
Show the SDL cursor in the window and the arrow cursor outside the window.

This is also supposed to show the SDL cursor when activated, but that code
isn't working yet...

--HG--
branch : SDL-1.2
2007-07-14 08:27:06 +00:00
..
aalib Fixed bug #175 2006-03-23 21:39:58 +00:00
ataricommon Factorize keyboard mapping between drivers 2006-09-13 21:18:35 +00:00
bwindow Use GL direct updates when possible 2007-07-07 19:22:27 +00:00
dc Fixed bug #175 2006-03-23 21:39:58 +00:00
dga A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch. 2007-07-12 08:05:19 +00:00
directfb Fixed typo... did somebody not compile this before submitting a patch? 2007-07-08 04:07:36 +00:00
dummy Fixed bug #175 2006-03-23 21:39:58 +00:00
fbcon Fixed 64-bit compile issues 2007-06-30 03:47:50 +00:00
gapi Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov. 2006-12-11 19:51:19 +00:00
gem Call GEM_CheckMouseMode everytime something may change mouse form, and do it properly 2007-07-13 18:44:43 +00:00
ggi Removed unused variable with undefined type. Fixes Bugzilla #234. 2006-05-21 02:50:05 +00:00
ipod Fixed bug #175 2006-03-23 21:39:58 +00:00
maccommon Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video 2007-06-15 06:29:52 +00:00
macdsp Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video 2007-06-15 06:29:52 +00:00
macrom Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video 2007-06-15 06:29:52 +00:00
nanox This looks like it might hit Bugzilla #441, too, so we'll play it safe. 2007-07-08 01:55:46 +00:00
nds Oops, 512x512 in 16 bit mode 2007-06-25 14:58:22 +00:00
os2fslib Fixed bug #175 2006-03-23 21:39:58 +00:00
photon More general fix for bug #189 2006-04-17 06:47:23 +00:00
picogui Fixed bug #175 2006-03-23 21:39:58 +00:00
ps2gs Fixed compiling GS YUV conversion code 2006-05-16 06:53:27 +00:00
qtopia Patched to compile. Fixes Bugzilla #285. 2006-07-24 23:29:01 +00:00
quartz More improvements for bug #373 2007-07-14 08:27:06 +00:00
riscos Fixed bug #175 2006-03-23 21:39:58 +00:00
svga Fixed bug #175 2006-03-23 21:39:58 +00:00
symbian Minor updates to the Symbian/S60 port, plus project files that weren't 2007-07-05 04:51:09 +00:00
vgl Fixed bug #175 2006-03-23 21:39:58 +00:00
wincommon Removed unreferenced variable 2007-07-11 05:46:04 +00:00
windib Fixed bug #335 2007-07-03 09:05:51 +00:00
windx5 Fixed bug #335 2007-07-03 09:05:51 +00:00
wscons Fixed bug #175 2006-03-23 21:39:58 +00:00
x11 Applied patch from OpenBSD ports package 2007-07-08 22:58:33 +00:00
xbios Disable TurboVeille screensaver if present 2007-01-11 20:33:13 +00:00
Xext Added a '*/' for whiney compilers that don't like comments-in-comments. 2007-07-10 13:52:07 +00:00
blank_cursor.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
default_cursor.h Updated copyright information and removed rcs id lines (problematic in branch merges) 2006-02-01 06:32:25 +00:00
e_log.h It's now possible to build SDL without any C runtime at all on Windows, 2006-02-06 08:28:51 +00:00
e_pow.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
e_sqrt.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
math_private.h Updated MacOS Classic MPW build 2006-02-24 09:57:14 +00:00
mmx.h It's now possible to build SDL without any C runtime at all on Windows, 2006-02-06 08:28:51 +00:00
SDL_blit_1.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_blit_0.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_blit_A.c Fixes for Visual C++ 6.0 with and without the Processor Pack. 2007-06-21 18:20:59 +00:00
SDL_blit_N.c Fixed bug #220 2006-05-09 15:09:47 +00:00
SDL_blit.c Patched to compile on BeOS and old, old GCC releases. 2007-02-05 06:44:51 +00:00
SDL_blit.h Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00
SDL_bmp.c Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_cursor_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_cursor.c Check video driver mouse cursor pointers before using them 2006-11-19 14:07:32 +00:00
SDL_gamma.c Date: Fri, 9 Jun 2006 11:35:23 +0300 2006-06-20 06:50:42 +00:00
SDL_glfuncs.h Merged useful fixes from 1.3 branch 2006-02-01 08:17:54 +00:00
SDL_leaks.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_pixels_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_pixels.c Const correctness patch for SDL_MapRGB and SDL_MapRGBA. 2007-04-04 09:40:40 +00:00
SDL_RLEaccel_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_RLEaccel.c Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
SDL_stretch_c.h Use consistent identifiers for the various platforms we support. 2006-02-21 08:46:50 +00:00
SDL_stretch.c Fixed uninitialized variable warnings 2006-05-17 15:08:46 +00:00
SDL_surface.c Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
SDL_sysvideo.h Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) 2007-06-25 00:50:20 +00:00
SDL_video.c Fixed bug #398 2007-07-03 09:39:09 +00:00
SDL_yuv_mmx.c Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations 2007-07-14 07:26:34 +00:00
SDL_yuv_sw_c.h More general fix for bug #189 2006-04-17 06:47:23 +00:00
SDL_yuv_sw.c Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations 2007-07-14 07:26:34 +00:00
SDL_yuv.c More general fix for bug #189 2006-04-17 06:47:23 +00:00
SDL_yuvfuncs.h More general fix for bug #189 2006-04-17 06:47:23 +00:00