SDL/src
Sam Lantinga 24e92089ad Stefan Ullinger
Hi,

so here we go: GL_LINE_SMOOTH bad for business! ;)

I checked the code within SDL_renderer_gl.c / GL_CreateRenderer(..)
and have found the reason for blurred lines when using OpenGL.
I have attached 2 images here.
I don't know whether this has to be changed and I don't know if there
is an option to turn it off/on...just wanted to say that with GL_LINE_SMOOTH
enabled there is a difference when rendering with opengl compared to directx.
2009-09-19 04:43:41 +00:00
..
atomic The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops. 2009-09-17 20:35:12 +00:00
audio Fixed issues building 64-bit Windows binary 2009-09-05 23:37:35 +00:00
cpuinfo Added 64-bit architectures to the fat build script 2009-09-05 10:39:18 +00:00
events Merged Edgar's code changes from Google Summer of Code 2009 2009-09-07 05:06:34 +00:00
file Fixed issues building 64-bit Windows binary 2009-09-05 23:37:35 +00:00
haptic Patch by Janosch Gräf <janosch.graef@gmx.net> 2009-08-05 16:31:49 +00:00
joystick Fixed type size for test_bit() 2009-08-02 20:45:11 +00:00
libm Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
loadso Fixed dynamic loading on Windows CE 2009-05-07 12:04:53 +00:00
main Updated copyright date 2008-12-08 00:27:32 +00:00
power Moved hardcoding of "/proc/apm" elsewhere. 2009-06-30 06:27:08 +00:00
stdlib Fixed compiling on 64-bit Windows 2009-09-06 04:40:54 +00:00
thread Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
timer Updated copyright date 2008-12-08 00:27:32 +00:00
video Stefan Ullinger 2009-09-19 04:43:41 +00:00
SDL_compat.c indent 2009-05-23 22:41:08 +00:00
SDL_error_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_error.c Reverted Bob's indent checkin 2009-01-10 21:50:26 +00:00
SDL_fatal.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_fatal.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL.c CD-ROM support is so passé :) 2009-09-05 09:11:03 +00:00