SDL/src/render
2013-05-29 06:31:48 -05:00
..
direct3d Re-apply texture filter when resetting direct3d renderer. 2013-05-29 06:31:48 -05:00
opengl Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
opengles Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
opengles2 Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
psp File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
software Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend 2013-05-29 03:07:55 -07:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c When the window is resized, the viewport is automatically reset. 2013-05-29 03:22:19 -07:00
SDL_sysrender.h When the window is resized, the viewport is automatically reset. 2013-05-29 03:22:19 -07:00
SDL_yuv_mmx.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_yuv_sw_c.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_yuv_sw.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00