mirror of
https://github.com/yawut/SDL.git
synced 2026-08-31 13:14:08 -05:00
058ea57a8b989a57edf216dcbcfbe0385186bd25
Elias Vanderstuyft "Horizontal" is not very precise, use "Positive phase" instead. "Positive" because it's actually waveform(2*pi*t + phase) instead of waveform(2*pi*t - phase).
Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion
Simple DirectMedia Layer
(SDL)
Version 2.0
---
http://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting
with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Description
SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$DEVKITPRO/portlibs/wiiu")
Languages
C
86.7%
Objective-C
3.9%
C++
2.8%
Shell
2.6%
Java
1.4%
Other
2.3%