SDL/src
2024-09-06 17:32:30 +10:00
..
atomic wiiu: Use coreinit atomics / memory barriers 2023-11-08 19:19:37 +00:00
audio wiiu/audio: Ensure mixbuf is within a 512 MiB memory block 2023-11-08 19:19:40 +00:00
core Add missing error reporting in Android_JNI_FileOpen() 2023-10-23 08:28:57 -07:00
cpuinfo Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
dynapi Wii U support 2023-11-08 19:19:24 +00:00
events Fixed duplicate key press/release events on iOS 2023-08-02 01:29:30 -07:00
file SDL_RWFromMem, SDL_RWFromConstMem: reject negative size parameters. 2023-07-10 00:15:56 +03:00
filesystem Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
haptic Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
hidapi Added support for the HP HyperX Clutch Gladiate controller 2023-10-25 09:02:04 -07:00
joystick wiiu/joystick: nunchuck->nunchuk 2024-09-06 17:32:30 +10:00
libm Wii U support 2023-11-08 19:19:24 +00:00
loadso Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
locale Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
main Updated to version 2.28.5 for release 2023-11-02 10:00:33 -07:00
misc Allow the use of posix_spawn() instead of vfork/execlp() 2023-09-30 16:53:53 +02:00
power Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
render wiiu/render: Cliprect should be relative to viewport 2024-07-06 01:23:51 +02:00
sensor Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:23:59 -08:00
stdlib Wii U support 2023-11-08 19:19:24 +00:00
test Fix sdltest_randomAsciiStringWithMaximumLength() where it requests a string a size 0 2023-10-13 20:24:48 +02:00
thread wiiu/thread: Add missing NULL checks to mutex code 2023-11-08 19:19:41 +00:00
timer wiiu: update drivers for 2.0.22 2023-11-08 19:19:31 +00:00
video wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground 2023-11-08 19:19:41 +00:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:37:56 -04:00
SDL_dataqueue.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_dataqueue.h dataqueue: Make thread safe. 2023-03-02 16:43:44 -05:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_guid.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints.c Updated source to match SDL function prototype style 2023-05-23 10:59:03 -07:00
SDL_internal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log.c Wii U support 2023-11-08 19:19:24 +00:00
SDL_utils_c.h Don't bother re-encoding Latin1 characters in the ASCII range 2023-06-04 05:40:07 -07:00
SDL_utils.c Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL.c Wii U support 2023-11-08 19:19:24 +00:00