Commit Graph

  • 7d6c526787 Fixed Windows build Sam Lantinga 2017-08-12 17:01:14 -07:00
  • 87aac04a37 Fixed bug 2979 - SDL_ConvertSurface does not convert color keys consistently Sam Lantinga 2017-08-12 16:59:00 -07:00
  • 7da94904ac Workaround for bug 3049 - SDL_Init(SDL_INIT_VIDEO) - XDM authorization key matches an existing client! Sam Lantinga 2017-08-12 16:48:46 -07:00
  • 8497d5d4c3 Fixed bug 3058 - Slight mistake in GetWindowStyle in SDL_windowswindow.c Sam Lantinga 2017-08-12 16:44:00 -07:00
  • 42c36fc2d7 Fixed bug 3158 - SDL display window scrambled over VNC Sam Lantinga 2017-08-12 16:02:33 -07:00
  • df471b6a64 Fixed bug 3173 - SDL_GL_GetAttribute overwrites error code from SDL_GL_GetProcAddress Sam Lantinga 2017-08-12 15:55:54 -07:00
  • 5645b68894 Added a note about number key keycodes always being SDLK_0...SDLK_9 even on AZERTY layouts See bug 3188 for more discussion Sam Lantinga 2017-08-12 15:45:46 -07:00
  • a44ce94dde Fixed bug 3188 - AZERTY keyboard support broken and inconsistent Sam Lantinga 2017-08-12 15:41:03 -07:00
  • f2258f4324 Fixed bug 3309 - SDL_ConvertSurface adds AlphaMod when input surface has ColorKey Sam Lantinga 2017-08-12 15:21:26 -07:00
  • 12d4e46eed Fixed bug 3208 - Minor improvements to the configure script Sam Lantinga 2017-08-12 15:00:33 -07:00
  • d8de59f544 Note that texture contents are undefined when the texture is created. Sam Lantinga 2017-08-12 13:05:26 -07:00
  • bba41200ea Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0 Sam Lantinga 2017-08-12 12:59:22 -07:00
  • 4a539d7252 Cleaned up WindowsScanCodeToSDLScanCode() so VKeytoScancode() always takes precedence for the keys it handles and the rest of the logic is easier to read. Sam Lantinga 2017-08-12 12:56:28 -07:00
  • 99b1059fde prefer virtual keycodes over scancodes for extended keys ouned 2017-06-03 09:13:08 +02:00
  • 5cfe7cefb8 Fixed bug 3249 - keysym.mod is incorrect when mod keys are pressed for SDL_KEYDOWN events Sam Lantinga 2017-08-12 12:34:09 -07:00
  • 7e44ad3576 Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls. Sam Lantinga 2017-08-12 12:24:59 -07:00
  • bc7363f38d Fixed bug 3191 - haptic system on android? Sam Lantinga 2017-08-12 08:15:09 -07:00
  • 12db2fbbb5 Fixed part of bug 3227 - patch for multiple buttons at the same time not working Sam Lantinga 2017-08-12 08:06:16 -07:00
  • 9427cad3f5 Fixed compiler warnings on Visual Studio 2013 Sam Lantinga 2017-08-12 00:04:46 -07:00
  • 1ba7e20948 More fixes for the SDL_scanf code Sam Lantinga 2017-08-12 00:01:24 -07:00
  • a55818d316 Fixed Android build Sam Lantinga 2017-08-11 23:54:06 -07:00
  • 55c79cc5df Fixed bug 3258 - SDL_TryLockMutex blocks for pthreads with FAKE_RECURSIVE_MUTEX Sam Lantinga 2017-08-11 21:47:31 -07:00
  • 48323f50d8 Fixed bug 3284 - minor correction for SDL_setenv on _WIN32__ platform Sam Lantinga 2017-08-11 21:30:06 -07:00
  • a1c37ae5ab Forgot to add function check for fopen64 to CMake build Sam Lantinga 2017-08-11 21:17:10 -07:00
  • 4a0979243c Fixed bug 3292 - SDL_rwops and 64-bit file I/O Sam Lantinga 2017-08-11 21:16:33 -07:00
  • e6e769641f Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP Sam Lantinga 2017-08-11 20:54:06 -07:00
  • cf8b8a2760 Fixed bug 3334 - SDL_ShowMessageBox uses wrong index and accesses un-allocated memory Sam Lantinga 2017-08-11 19:42:39 -07:00
  • 118d289bbb Fixed bug 3341 - SDL_sscanf() problem Sam Lantinga 2017-08-11 19:36:12 -07:00
  • 7094267e14 Fixed crash in bug 3367 - RGBA_FROM_PIXEL macro can't handle SDL_PIXELFORMAT_ARGB2101010 Sam Lantinga 2017-08-11 18:56:41 -07:00
  • 2d546fc75d Fixed bug 3464 - Fix for Android hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH Sam Lantinga 2017-08-11 13:37:40 -07:00
  • 0863cc53e3 Fixed bug 3492 - SDL_RenderCopyEx angle direction not documented Sam Lantinga 2017-08-11 13:24:18 -07:00
  • b6b030e471 Fixed bug 3324 - SDL_RenderReadPixels: Wrong rect coordinates with software renderer Sam Lantinga 2017-08-11 11:54:24 -07:00
  • 6ec1321e60 Fixed bug 3639 - SDL_GetPrefPath returns a path with two consecutive slashes on Unix if org is omitted Sam Lantinga 2017-08-11 11:32:00 -07:00
  • 90603c621d Fixed bug 3646 - SDL_test_common.c: Add key bindings for testing SDL_SetWindowPosition Sam Lantinga 2017-08-11 10:42:26 -07:00
  • a194b8a078 Fixed bug 3682 - Toggle text input in checkkeys when the mouse is clicked Sam Lantinga 2017-08-11 10:32:47 -07:00
  • dafce5f8fd Fixed bug 3702 - Clear error messages of SDL_LoadObject for optional libraries Sam Lantinga 2017-08-11 10:21:19 -07:00
  • 91301fa5d2 Fixed bug 3714 - Windows: SDL_WINDOW_FULLSCREEN_DESKTOP broken on 3 monitor setup w/ DPI scaling Sam Lantinga 2017-08-11 10:18:45 -07:00
  • eb62460d91 Fixed bug 3723 - Possible double free in kmsdrm init code on certain errors Sam Lantinga 2017-08-11 10:05:45 -07:00
  • 3b038e314a Fixed bug 3681 - SDL_UpateTexture documentation not specific enough about format requirement Sam Lantinga 2017-08-10 11:57:19 -07:00
  • d741dd437d Fixed bug 3701 - WM_TOUCH message may cause calls to null if touch functions are not properly loaded Sam Lantinga 2017-08-09 20:26:16 -07:00
  • 6297b9d13e Fixed bug 3728 - [Android] crash when shared libraries are no loaded Sam Lantinga 2017-08-09 20:23:48 -07:00
  • 405284ea86 Fixed bug 3672 - Add joystick to controllerdb Sam Lantinga 2017-08-09 20:20:35 -07:00
  • 74954c11d5 cmake: Pacify warning about Policy CMP0042 not being set. Ryan C. Gordon 2017-08-09 22:43:16 -04:00
  • 51ed64a417 cmake: whoops, Sam and I both fixed this bug at the same time. :) Ryan C. Gordon 2017-08-09 22:34:45 -04:00
  • 46faee34ff Fixed bug 3651 - CMake build does not install CMake package configuration Sam Lantinga 2017-08-09 19:03:10 -07:00
  • 6d222e8b6b Fixed bug 3590 - CMAKE: typos in CheckMir Sam Lantinga 2017-08-09 18:47:33 -07:00
  • 3f01ebd149 cmake: Don't link directly against a libpthread on Android (thanks, Anthony!). Ryan C. Gordon 2017-08-09 19:50:18 -04:00
  • d66f5c5e4d Android build fixes -Enabling checking for GCC_ATOMICS also on clang by default. This way all Android ABIs build successfully -Android cmake: Threading was not enabled correctly -Android cmake: Timers and dynamic lib loading were not included in the sources Olli Kallioinen 2017-06-08 22:07:55 +03:00
  • de940bd4aa Fixed bug 3733 - Makefile sleeps for 3 seconds if configure is out of date Sam Lantinga 2017-08-09 16:20:04 -07:00
  • 281f0ca997 haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences. Ryan C. Gordon 2017-08-09 18:41:59 -04:00
  • 602d5c5b01 haiku: Fixed compiler warning. Ryan C. Gordon 2017-08-09 18:30:48 -04:00
  • af0b72822c Added a private hint for Steam to bypass the controller filtering for the Steam virtual gamepad Sam Lantinga 2017-08-09 12:38:20 -07:00
  • 38efe8d714 Fixed Linux build Sam Lantinga 2017-08-09 12:11:59 -07:00
  • b9d6348e8b Added SDL hints to filter the set of game controllers reported by SDL Sam Lantinga 2017-08-09 11:59:29 -07:00
  • 8adb12e5eb Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. Sam Lantinga 2017-08-09 11:58:38 -07:00
  • c65cae94fc haiku: Patched SDL_bopengl.cc to compile on x86-64 Haiku. Ryan C. Gordon 2017-08-09 01:01:41 -04:00
  • bd5e568a6f Fixed up some compile warnings and errors on x86-64 Haiku. Ryan C. Gordon 2017-08-09 00:56:05 -04:00
  • caef12f6d5 Added a FIXME for 2.1 about an API change. Ryan C. Gordon 2017-08-09 00:55:27 -04:00
  • de059ccb9b Re-added missing entry for the Steam Virtual Gamepad (was Valve Streaming Gamepad) Sam Lantinga 2017-08-08 20:38:23 -07:00
  • 57487be1ee Fixed building on various versions of GCC - YUV MMX code is disabled for now Sam Lantinga 2017-08-07 10:28:59 -07:00
  • 03702481a7 README-linux.md: added libsndio-dev to the package list. Ryan C. Gordon 2017-08-07 00:36:45 -04:00
  • 48a00a93bc sndio: Fix for some platforms (Linux, for example) that don't define INFTIM. Ryan C. Gordon 2017-08-07 00:25:18 -04:00
  • cc76e47c4f emscripten: Fixed compiler warnings about integer to pointer conversions. Philipp Wiesemann 2017-08-05 22:10:55 +02:00
  • 2248e3b8ea emscripten: Fixed compiling without OpenGL support. Philipp Wiesemann 2017-08-05 22:10:48 +02:00
  • 501ec8bfb8 kmsdrm: Fixed crashes if allocating memory failed. Philipp Wiesemann 2017-08-05 22:10:36 +02:00
  • dbfb85d358 nacl: Fixed freeing static memory on video quit. Philipp Wiesemann 2017-08-05 22:10:25 +02:00
  • 860819fce3 mir: Removed unnecessary function declaration. Philipp Wiesemann 2017-08-05 22:10:15 +02:00
  • b8c9660254 Updated generated configure script. Philipp Wiesemann 2017-08-04 23:01:01 +02:00
  • c1b7f8e3b0 kmsdrm: Fixed compiling without OpenGL support. Philipp Wiesemann 2017-08-04 23:00:47 +02:00
  • e1654672d2 Fixed compiler warnings about type conversions. Philipp Wiesemann 2017-08-04 23:00:30 +02:00
  • 4d858f8133 psp: Force audio channels to stereo if > 2 channels requested (thanks, Solra!). Ryan C. Gordon 2017-08-04 16:18:34 -04:00
  • e4486d64ca Temporary hack to fix bug 3725 - Call made to glGetString before context creation This breaks bugs 2570, 3145 Sam Lantinga 2017-08-04 13:06:56 -07:00
  • d7a318de56 Added a hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether touch events generate synthetic mouse events. Sam Lantinga 2017-08-03 09:48:44 -07:00
  • d857cb5b72 kmsdrm: Fix tearing in neverputt/ball Brandon Schaefer 2017-08-02 17:45:15 -07:00
  • 3014f6aaf1 Add support for Saitek P990 Dual Analog Pad Patrice Mandin 2017-08-02 23:42:08 +02:00
  • a95625fe09 kmsdrm: Fix leaking SDL_VideoDevice* Brandon Schaefer 2017-08-02 13:51:14 -07:00
  • d8e855e1c9 Fixed bug 3311 - Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS Sam Lantinga 2017-08-02 13:38:46 -07:00
  • 963b8c6e46 Fixed bug 3722 - Fall back to xinerama/xvidmode if xrandr modes initialization fails Sam Lantinga 2017-08-02 10:28:13 -07:00
  • 02e6f41344 Fixed potential free of uninitialized memory (thanks Simon!) Sam Lantinga 2017-08-02 10:24:47 -07:00
  • 6abff120fd Fixed bug 3690 - SDL2 KMS/DRM render context support Sam Lantinga 2017-08-02 10:22:48 -07:00
  • bc89827451 x11: Make a separate unmapped window to own clipboard selections. Ryan C. Gordon 2017-07-31 13:49:22 -04:00
  • 744504c094 Fixed bug 3697 - Main thread gets stuck on left mouse down Sam Lantinga 2017-08-01 20:16:10 -07:00
  • ecf017f1e9 Backed out changeset 81e6d0f852fc for bug 3697 Sam Lantinga 2017-08-01 20:09:23 -07:00
  • 999e31b451 Fixed bug 3720 - SDL_GL_GetAttribute doesn't check for initialized video driver Sam Lantinga 2017-07-31 12:57:15 -07:00
  • ceeeaf0cdd Disable static builds for static analysis. Ryan C. Gordon 2017-07-30 14:36:01 -04:00
  • e9c0c69725 windows-buildbot-zipper.bat: Check the correct path. Ryan C. Gordon 2017-07-30 14:09:18 -04:00
  • b5961d2433 Buildbot should zip up Visual Studio Win64 binaries, too. Ryan C. Gordon 2017-07-30 10:09:34 -04:00
  • 0e07eb26d1 Fixed typos in shape header. Philipp Wiesemann 2017-07-29 23:00:54 +02:00
  • 283a3f2a7c qnx: Fixed error message. Philipp Wiesemann 2017-07-29 23:00:45 +02:00
  • b6cc147dd6 aix: Removed unused local variable. Philipp Wiesemann 2017-07-29 23:00:34 +02:00
  • c81af887b1 haiku: Changed header paths to be more compatible. Philipp Wiesemann 2017-07-29 23:00:14 +02:00
  • 4973f8b2ab evdev: Fix 'Syscall param ioctl(TIOCLINUX) points to uninitialised byte' Brandon Schaefer 2017-07-28 12:00:10 -07:00
  • bf6118beef Fixed crash if the WASAPI audio device couldn't be recovered Sam Lantinga 2017-07-27 22:55:18 -07:00
  • 434301d015 Fixed infinite recursion if the WASAPI audio device couldn't be recovered Sam Lantinga 2017-07-27 22:52:19 -07:00
  • 3f96aded35 Fixed typo in WASAPI shutdown code Sam Lantinga 2017-07-27 02:41:58 -07:00
  • 022bc4fdac [mir] Same no need to wrap this, which is already being done Brandon Schaefer 2017-07-27 08:03:11 -07:00
  • d5b3a17ba8 [mir] Point to SDL_EGL_UnloadLibrary vs doing it our selfs Brandon Schaefer 2017-07-26 18:10:45 -07:00
  • 7d76ef38c1 Whoops, forgot to commit the actual fix. :) Ryan C. Gordon 2017-07-26 13:54:11 -04:00
  • 096f2aa788 Disable MMX inline assembly on Clang for now. Ryan C. Gordon 2017-07-26 13:43:25 -04:00
  • f7fc23f2d4 Fixed compiler warnings on QNX. Ryan C. Gordon 2017-07-23 19:25:16 -04:00