Commit Graph

  • 60ba8a83cc Fixed bug 2265 - Voice to text feature on Android repeats some text via SDL_TEXTINPUT Sam Lantinga 2017-08-27 18:36:54 -07:00
  • d9974bc520 Fixed bug 3774 - Cmake build fails for Android Sam Lantinga 2017-08-26 21:17:12 -07:00
  • a84c505342 Add support for GameSir G4s Patrice Mandin 2017-08-26 21:20:20 +02:00
  • 5376b0509e windows: Attempt to make Visual Studio not hardcode a call to memset(). Ryan C. Gordon 2017-08-25 15:16:39 -04:00
  • c2158c39be x11: Patched to compile with DEBUG_XEVENTS defined. Ryan C. Gordon 2017-08-25 12:51:42 -04:00
  • a094d56363 OS/2: fixed inverted logic bug (thanks, Ozkan!). Ryan C. Gordon 2017-08-25 12:27:18 -04:00
  • cb985c7b9c OS/2: proper fix for dynapi (thanks, Ozkan!). Ryan C. Gordon 2017-08-25 11:31:12 -04:00
  • 8e637b4a32 Fix KHR_no_error support Ethan Lee 2017-08-24 22:57:42 -04:00
  • a2ede16eeb opengl: add support for GL_KHR_no_error. Ryan C. Gordon 2017-08-24 21:30:53 -04:00
  • 5f75287239 dynapi: fill in OS/2 loading code (thanks, Ozkan!). Ryan C. Gordon 2017-08-22 15:50:39 -04:00
  • 0e638486f5 x11: Move screen_w/h inside the only ifdef they are referenced in to avoid compiler warnings Brandon Schaefer 2017-08-21 23:44:46 -07:00
  • 93dca71cb7 kmsdrm: Remove moved file Brandon Schaefer 2017-08-21 17:22:00 -07:00
  • 6a9ba7db51 kmsdrm: Cleanup unused headers, rename SDL_kmsdrmevents_c.h -> SDL_kmsdrmevents.h Brandon Schaefer 2017-08-21 17:20:50 -07:00
  • 7d193c1273 Fixed bug 3768 - provide a quick copysign() solution for watcom Sam Lantinga 2017-08-21 16:30:24 -07:00
  • 77738252c9 SDL_thread.h: add missing os/2 defines. Sam Lantinga 2017-08-21 13:01:22 -07:00
  • 6a2d119c58 SDL_dynapi.h: disable dynapi for os/2. Sam Lantinga 2017-08-21 13:00:58 -07:00
  • fff8f94e82 SDL_cpuinfo.c: add os/2 support to SDL_GetCPUCount() and SDL_GetSystemRAM(). Sam Lantinga 2017-08-21 13:00:40 -07:00
  • 2ade5678da Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT Sam Lantinga 2017-08-21 11:25:04 -07:00
  • 8cef7ea6bc Fixed bug 3644 - Wayland touch event support Sam Lantinga 2017-08-21 11:19:38 -07:00
  • 80a60b823d configury: check mmdeviceapi.h and audioclient.h before enabling wasapi. Sam Lantinga 2017-08-21 11:17:38 -07:00
  • 3b8825c9de x11: specify event mask for buttons when grabbing pointer (thanks, Stas!). Ryan C. Gordon 2017-08-21 00:42:06 -04:00
  • e0bce11d44 x11: Pass generic XEvents by pointer instead of copying to stack for XInput2. Ryan C. Gordon 2017-07-31 12:22:18 -04:00
  • 1628b173d7 opengl: Add support for [GLX|WGL]_ARB_create_context_robustness. Ryan C. Gordon 2017-08-19 15:02:03 -04:00
  • d749c5425f add missing os/2 apientry defs to SDL_opengl.h Sam Lantinga 2017-08-19 11:15:58 -07:00
  • 7cd440646f Fixed building SDL applications with Visual Studio and the clang toolset Also fixed building 64-bit SDL with clang. 32-bit doesn't build because of the inline assembly for C runtime support. Sam Lantinga 2017-08-19 03:07:44 -07:00
  • f8b08c1392 Fixed building with Visual Studio 2017 and the Windows XP toolset if _USING_V110_SDK71_ accidentally gets undefined Sam Lantinga 2017-08-19 02:23:50 -07:00
  • ebc2d3bba4 Added Matt Styles' tutorial on building SDL for Android with Visual Studio Sam Lantinga 2017-08-19 00:27:11 -07:00
  • 0f0ad62237 iOS 10: Work around screen bounds orientation bug. Fixes bugs #3465 and #3505. Alex Szpakowski 2017-08-18 23:23:30 -03:00
  • ecd2536850 Updated version to 2.0.6 Sam Lantinga 2017-08-18 18:16:37 -07:00
  • 46702adc4d Added WASAPI audio target to autoconf build process Sam Lantinga 2017-08-18 17:29:44 -07:00
  • 292a2e9f4c cmake: some iOS fixes (don't link to Cocoa or Carbon frameworks). Ryan C. Gordon 2017-08-18 20:25:14 -04:00
  • af16f104cd cmake: added a FIXME for later. Ryan C. Gordon 2017-08-18 20:00:29 -04:00
  • 72ededf8f8 configure: Apple platforms don't need to build with -fpascal-strings anymore. Ryan C. Gordon 2017-08-18 19:53:40 -04:00
  • 31afb0d176 configure: mac and iOS should compile core/unix/*.c Ryan C. Gordon 2017-08-18 19:52:58 -04:00
  • 38cceb1569 cmake: Fix building for macOS with Xcode generator (thanks, dungaipara!). Ryan C. Gordon 2017-08-18 18:52:25 -04:00
  • 10c92a0193 audio: better docs on conversion APIs, error if not init'd (thanks, Simon!). Ryan C. Gordon 2017-08-18 16:52:19 -04:00
  • b788162dff Add atomics for Watcom/x86 as inline asm Ozkan Sezer 2017-08-18 16:35:55 -04:00
  • 76c361ed7e Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) Ozkan Sezer 2017-08-17 21:35:46 -04:00
  • aadd33a721 SDL_assert.h: add inline asm (int $3) as SDL_TriggerBreakpoint for Watcom/x86 Ozkan Sezer 2017-08-17 21:32:42 -04:00
  • acb6843b24 SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm Ozkan Sezer 2017-08-17 21:32:00 -04:00
  • 21d9c962e6 SDL_bits.h: add __builtin_clz equivalent for Watcom/x86 as inline asm Ozkan Sezer 2017-08-17 21:30:29 -04:00
  • 0d24fd4000 SDL_mouse.c doesn't need default_cursor.h. Ryan C. Gordon 2017-08-17 20:47:16 -04:00
  • 65028e5643 cmake: add core/unix sources to the build. Ryan C. Gordon 2017-08-17 15:44:47 -04:00
  • f0a894ed28 filesystem: Patched to compile on QNX. Ryan C. Gordon 2017-08-17 03:22:44 -04:00
  • 166a2284f6 filesystem: QNX should use SDL_LoadFile() instead of rolling it from scratch. Ryan C. Gordon 2017-08-17 02:58:46 -04:00
  • bc3d1f34a7 qnx: Implemented SDL_GetBasePath(). Ryan C. Gordon 2017-08-17 01:25:48 -04:00
  • 3673a5175e cpuinfo: Add SDL_HasNEON() support for ARM-based QNX. Ryan C. Gordon 2017-08-16 21:31:03 -04:00
  • 3a3d67f862 More cleanup of the iOS keyboard demo. Alex Szpakowski 2017-08-15 23:00:54 -03:00
  • 86ed4c9ebb Improve iOS keyboard demo code a bit. Alex Szpakowski 2017-08-15 22:53:57 -03:00
  • cc5d6dc54f Address a compiler warning. Alex Szpakowski 2017-08-15 18:29:47 -03:00
  • 858df09de2 rwops: Fixed 64-bit file i/o on QNX. Ryan C. Gordon 2017-08-15 16:30:26 -04:00
  • f155bc23ef Fixed bug 2137 - SDL Message Boxes don't cope with fixed width fonts (in windows at least) Sam Lantinga 2017-08-14 23:45:06 -07:00
  • 0a42a6cd28 Fixed bug 2263 - Event timestamp members are undocumented Sam Lantinga 2017-08-14 21:40:40 -07:00
  • 0cddaf4b6d Hopefully fixed Wayland build Sam Lantinga 2017-08-14 21:35:16 -07:00
  • 6f44ae30a4 Fixed bug 2293 - Precise scrolling events Sam Lantinga 2017-08-14 21:28:04 -07:00
  • 10c45d2b57 Fixed Android build warning Sam Lantinga 2017-08-14 20:45:14 -07:00
  • fa575ea3ff Fixed build warning Sam Lantinga 2017-08-14 20:37:07 -07:00
  • c44153c902 Added missing files from the previous commit Sam Lantinga 2017-08-14 20:25:53 -07:00
  • 004b015a35 Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor Sam Lantinga 2017-08-14 20:22:19 -07:00
  • 59f74a7bbe Fixed compiler warnings Sam Lantinga 2017-08-14 20:07:30 -07:00
  • c0be146957 Fixed bug 2344 - CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__ Sam Lantinga 2017-08-14 16:34:54 -07:00
  • afc8fc5113 Fixed Windows build due to an implicit memcpy generated by the optimizer Sam Lantinga 2017-08-14 16:09:44 -07:00
  • e79f163848 Fixed bug 3753 - Android : load methodID during initialization Sam Lantinga 2017-08-14 14:14:45 -07:00
  • 0eeed00d29 Fixed bug 2360 - Wrong -rpath setting includes DESTDIR rather that only the libdir Sam Lantinga 2017-08-14 14:10:48 -07:00
  • 8a4d44a777 Fixed bug 2418 - Structure SDL_gestureTouch leaking Sam Lantinga 2017-08-14 13:48:13 -07:00
  • 233d8a01c9 Fixed bug 2441 - SDL_DuplicateSurface Sam Lantinga 2017-08-14 13:37:14 -07:00
  • 431fd55be5 Fixed bug 2500 - X11: SDL tries (and fails) to hide foreign windows Sam Lantinga 2017-08-14 10:28:47 -07:00
  • 92e355a484 Fixed bug 3752 - minor os2 defines Sam Lantinga 2017-08-14 10:15:38 -07:00
  • b4534658a9 Fixed compiler warning with enum Sam Lantinga 2017-08-14 10:14:07 -07:00
  • 3233e3cdb7 Fixed setting the texture blend mode in the OpenGL ES2 renderer Sam Lantinga 2017-08-14 10:04:59 -07:00
  • 57143a1183 Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks Sam Lantinga 2017-08-14 06:28:21 -07:00
  • 06a9ec9872 Fixed bug 3191 - haptic system on android? Sam Lantinga 2017-08-14 06:18:08 -07:00
  • df0ee407ab Implemented more flexible blending modes for accelerated renderers Sam Lantinga 2017-08-14 05:51:44 -07:00
  • 99ec5024a3 Fixed bug 2646 - Problems with software renderer when SDL_SetRenderLogicalSize set Sam Lantinga 2017-08-13 22:50:23 -07:00
  • 04743f7caa Added wchar.h to fix build on some platforms with new wcs* functions Sam Lantinga 2017-08-13 22:26:44 -07:00
  • e33ebf5c23 Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 Sam Lantinga 2017-08-13 21:55:42 -07:00
  • 75e7530ad2 Fixed bug 2764 - Timer is not rescheduled with the returned interval Sam Lantinga 2017-08-13 21:48:40 -07:00
  • ba0b0ffd61 Fixed bug 3743 - make testautomation_sdltest.c to compile Sam Lantinga 2017-08-13 21:18:59 -07:00
  • a1a3b85f44 Fixed bug 3742 - minor warning fixes Sam Lantinga 2017-08-13 21:16:58 -07:00
  • 38f098ce6d Fixed bug 3741 - more compatible initializers for arrays Sam Lantinga 2017-08-13 21:15:44 -07:00
  • 868f6e95b8 Fixed bug 3605 - Software renderer no longer renders after Android screen orientation change Sam Lantinga 2017-08-13 21:12:14 -07:00
  • 09af6afc61 Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr Sam Lantinga 2017-08-13 21:09:00 -07:00
  • 3412c450d0 Fixed bug 3744 - missing SDLCALL in several functions Sam Lantinga 2017-08-13 21:06:52 -07:00
  • eb57ec3a85 Provide the correct state of the on-screen keyboard to the API (patch from Sylvain) Sam Lantinga 2017-08-13 21:05:15 -07:00
  • de2277d193 Fixed bug 3235 - Make the Android window creation similar to iOS' window creation Sam Lantinga 2017-08-13 20:55:59 -07:00
  • c71657eb41 Fixed bug 3751 - DirectFB linux_input disabled by default Sam Lantinga 2017-08-13 20:51:08 -07:00
  • 0bdb2f0686 Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks Sam Lantinga 2017-08-13 20:42:41 -07:00
  • e67296348e Added check for XBOX in addition to Xbox and X-Box Sam Lantinga 2017-08-13 20:39:00 -07:00
  • aab23d426f Fixed compiler warning Sam Lantinga 2017-08-13 20:38:06 -07:00
  • 2f632ba2c6 Added SDL_wcscmp() Sam Lantinga 2017-08-13 20:37:49 -07:00
  • 08f3cd4964 Fixed copy-paste error, thanks Alen! Sam Lantinga 2017-08-13 20:13:11 -07:00
  • de3717509a Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol Sam Lantinga 2017-08-13 18:12:06 -07:00
  • 447d997164 Fixed bug 2839 - No way to create pre-built libraries for Android Sam Lantinga 2017-08-13 17:59:59 -07:00
  • 8f40f5c721 Fixed bug 2841 - Hint to set resource id for window icon Sam Lantinga 2017-08-13 14:15:52 -07:00
  • 19102e043a x11: Patched to compile. Ryan C. Gordon 2017-08-13 01:00:01 -04:00
  • 1d9e9418ef x11: Fix message box titles with Unicode chars on some window managers. Ryan C. Gordon 2017-08-13 00:58:23 -04:00
  • 642b578cb5 Fixed bug 2931 - Large relative mouse motion jumps when using touch input Sam Lantinga 2017-08-12 20:25:49 -07:00
  • 59a47120e1 Added test debug logs for additional event types Sam Lantinga 2017-08-12 20:21:34 -07:00
  • 95bad6f5c2 iOS: Fix app orientation when creating a landscape fullscreen window with the device currently in portrait orientation. Alex Szpakowski 2017-08-12 22:16:04 -03:00
  • 4153513ffb Fixed bug 2950 - wrong axes values are set on joystick initialization Sam Lantinga 2017-08-12 17:41:59 -07:00